“It is a truth universally acknowledged, that the single hardest part of space travel is docking…”

-Featured on the iTunes front page in the US & Canada! Thanks, Apple! *sheepyhugs*-

4/5 from Touch Arcade: "gets at the heart of classic arcade games, where simple controls often managed to translate into complex behavior."

A 2D Pixel Art game by Quantum Sheep, inspired by the docking sequence from the classic ‘Elite’ as well as Kubrick’s seminal work, 2001: A Space Odyssey.

Pilot your ship across 10 systems to dock in 100 stations and make your way home! Swipe to move, tap + hold to stop!

Stations rotate, making docking tricky. Then there’s those pesky space pirates to deal with. Asteroid fields. Mines. Wormholes.

But the trickiest part, by far, is docking! As you’ll soon discover!

Good luck, Pilot! :D


100 space stations across 10 different systems to dock with!
10 different spaceships to unlock and fiy!
Six chiptune music tracks provided by the awesome Classical 8bit
Challenging hazards such as asteroids, space pirates, mines, wormholes and even mysterious black monoliths!
Excess fuel unlocks different colour schemes!
Rescuing astronauts unlocks new music!
No IAP or Ads!

*warning* Though the game will work on an original iPad, expect better performance on more capable devices.

What's New

Version 3.2

Quick update for compatibility

Ratings and Reviews

Deceptively Tricky

Gary Grouchous

Any time a new game comes out from Mr QS you know you are in for a treat. This is no exception. Like all his games this is one of great beauty and simplicity and of course wonderful game play.

The point of the game is simple, dock your space ship on the space station. As always Mr QS eases you in slowly, just you and you station, then your station starts rotating, few more levels in you also have mines to avoid, then laser canons and so on.... You getting the idea?

Before you know it docking is a highly dangerous and precise manoeuvre.

Oh and btw did I mention that your fuel runs out quicker that a very very quick thing that runs out of fuel very quickly!

Another great hallmark of Mr QS's games is how you can feel and see the love and effort he puts in to his games in every detail however small. He knows what makes a game great.

To me, this is what Raid Over Moscow would be like if it forces you to return and dock with your space station to complete the game. Yeh, that kind of hard!!!

Open the bomb bay door, Hal


What a little gem! Simple to play, difficult to master. Nostalgic frustration from Elite days trying to match the station rotation (before you could afford the automatic docking module).
For the sci-fi fan there are references aplenty from Elite itself (stations such as Diso and Lave), Alien (Sulaco, Weyland, Yutani and Nostromo) and many others. Even references to Red Dwarf with the occasional cry of "Smeg" from your crew as your ship explodes for the hundredth time.

What can I say.......

Slamraman's a simple concept writ medium-sized. Over 100 levels you dock your spaceship with chiptune classical music as your soundtrack making it seem like an 8-bit Stanley Kubrick movie. Sounds simple but has a neat unlock system (as every Quantum Sheep game has) and great difficulty curve. As my good friend, Neil Young, used to sing 'Keep on Docking in the Free World'. It's an absolute delight.


Quantum Sheep
41.8 MB
Requires iOS 7.0 or later. Compatible with iPhone, iPad and iPod touch.
Age Rating
Rated 4+
© Quantum Sheep, 2014


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