Gomez is a 2D creature living in a 2D world. Or is he? When the existence of a mysterious 3rd dimension is revealed to him, Gomez is sent out on a journey that will take him to the very end of time and space. Use your ability to navigate 3D structures from 4 distinct classic 2D perspectives. Explore a serene and beautiful open-ended world full of secrets, puzzles and hidden treasures. Unearth the mysteries of the past and discover the truth about reality and perception. Change your perspective and look at the world in a different way.

What's New

Version 1.0.2

- Bug fix! The game sometimes crashed when you were climbing a ladder in front of a tunnel. That shouldn't happen anymore! Thanks for your patience through the holidays <3

Customer Reviews

3.6 out of 5

46 Ratings

46 Ratings

Excellent port of a great game...but controls are off


This was pretty much an instabuy for me. FEZ is one of those indie games that has so much charm and character, that it is difficult not to enjoy it on some level.

It is basically a 2D exploration platformer. The main twist is that you can rotate the world in 3D. The game also has its own language, secrets and puzzles within puzzles. A true explorer would spend a great deal of time deciphering everything there is, but just going through the game is still a joy.

2 problems is the hit & miss contols. Climbing up and down is a bit clumsy and picking up or manipulating objects is frustrating. It still needs a bit more work to get it spot-on, and this can be frustrating as some of the areas demand precision.

Second are the sporadic crashes. There’s no rhyme or reason for them. Sometimes it seems that the game crashes and when you reload your level, it has generated black holes (I know that as you progress, these black holes will appear, but it seems there’s a problem in the port as to when they are supposed to appear)

Most of the time, this is just an inconvenience, but I’ve now reached a point on the windmill level when I’m pointing 2 ladders outwards to collect the cube bits at the top...and it crashes all the time here. I can’t get past this bit!

Overall, however, an excellent port of a fantastic game! But the bugs and crashes really need sorting out!

Three star conversion of five star game

aadams bagels

Fez is a spectacularly beautiful console game. Beautiful graphics deep puzzles and a very satisfying learning curve. An absolute five-star classic!

This conversion? Well, I’m very happy that fez has been brought to I—devices but it needs more work. Here’s a spoiler free list of the problems.

1) Tuning fork puzzles simply don’t make sense - they used controlled vibrations in the console game. These vibrations have been replaced with ... nothing! The puzzles are therefore impossible.

2) Crash bugs. There is one room near the windmill where trying to complete the puzzle causes a crash every time. Occasional other crashes.

3) Lost map bug. The button to call up the world map randomly disappears. This makes the game impossible to complete but I found a fix: Create a copy of your game save. Close FEZ and relaunch and now load the new copy. The map will be restored.

4) Telescope bug: There’s just a black screen when you look through the telescope.

5) Some writing/symbols are too small on an iPhone screen to solve the puzzles. Please add a zoom!

Thanks for bringing this great game to iOS! Hope you fix these gremlins and make it the five star game it deserves to be.

Almost perfect


The first time I played Fez on desktop I thought this game NEEDS to be on mobile. And here it is. It seems to be a very solid implementation. I’m playing with a controller and it’s everything we could have hoped for. Everything is super smooth on an iPhone 6S Plus.

UPDATE: The grumbles below can be ignored. I’m not sure how this has happened because there hasn’t been an update, but the screen now rotates correctly when using the Gamevice, and the Gamecenter login doesn’t pop up every time the game starts. Hurrah! :-)

This game is an absolute joy to play on mobile with a controller.

Rest of previous review:

Two grumbles, hopefully fixable: The default screen rotation is upside down if you’re using a Gamevice controller. Bit of a pain. You can manually rotate the screen of course, but this feels sloppy. Also, it nags you to sign on to Gamecenter every time you launch. Stop that. If I’m not already signed in then I don’t want to sign in.

I’m giving 5 stars because I’m sure the minor issues will be fixed soon.

Thanks for bringing this game to mobile at last!


Corporation Polytron Inc.
173.8 MB
Requires iOS 8.0 or later. Compatible with iPhone 5s, iPhone 6, iPhone 6 Plus, iPhone 6s, iPhone 6s Plus, iPhone SE, iPhone 7, iPhone 7 Plus, iPhone 8, iPhone 8 Plus, iPhone X, iPad Air, iPad Air Wi-Fi + Cellular, iPad mini 2, iPad mini 2 Wi-Fi + Cellular, iPad Air 2, iPad Air 2 Wi-Fi + Cellular, iPad mini 3, iPad mini 3 Wi-Fi + Cellular, iPad mini 4, iPad mini 4 Wi-Fi + Cellular, 12.9-inch iPad Pro, 12.9-inch iPad Pro Wi-Fi + Cellular, 9.7-inch iPad Pro, 9.7-inch iPad Pro Wi-Fi + Cellular, iPad Wi-Fi (5th generation), iPad Wi-Fi + Cellular (5th generation), 12.9-inch iPad Pro (2nd generation), 12.9-inch iPad Pro Wi‑Fi + Cellular (2nd generation), 10.5-inch iPad Pro, 10.5-inch iPad Pro Wi‑Fi + Cellular and iPod touch (6th generation).
Age Rating
Rated 9+ for the following:
Infrequent/Mild Cartoon or Fantasy Violence
© Polytron Corporation, 2012


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