Five Nights at Freddy's 2
By Scott Cawthon
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-This game requires 512 megs of ram. Because of this, the game will not work on iPod gen 3 or 4 or other low-memory devices.
Welcome back to the new and improved Freddy Fazbear's Pizza!
In Five Nights at Freddy's 2, the old and aging animatronics are joined by a new cast of characters. They are kid-friendly, updated with the latest in facial recognition technology, tied into local criminal databases, and promise to put on a safe and entertaining show for kids and grown-ups alike!
What could go wrong?
As the new security guard working nights, your job is to monitor cameras and make sure nothing goes wrong after-hours. The previous guard has complained about the characters trying to get into the office (he has since been moved to day-shift). So to make your job easier, you've been provided with your very own empty Freddy Fazbear head, which should fool the animatronic characters into leaving you alone if they should accidentally enter your office.
As always, Fazbear Entertainment is not responsible for death or dismemberment.
Amazing! Just, one thing...
This game is amazing! When I first played Toy Chica popped out of no where and that scared the crap out of me. Then I forgot about the music box ( I played it first before seeing videos) and the Marionette/Puppet just popped out and I screamed! I then saw a video of how to beat Night 1 and I bet it! Then on Night 2 Foxy pops out of nowhere and kills me. Until I actually listened to the phone call! Then Night 3 Old Bonnie or Old Chica came in my room and I just still. I thought they where gone so I wound up the music box and bleurghhh! I screamed! Next time I tried to put the mask on quickly and it worked and then flash Foxy. Now I have bet Night 6 there is one thing I want. To customise the AI's of the animatronics. I have just bet Night 6 about half an hour ago and I want to change there AI's! Thank you for reading my review, I really recommend this game! Scott Cawthon is amazing! Also, the 3rd game has just freaking came out! I hope it comes on the App Store soon.
SO MUCH AWSHUM!!! :)
OMG Scott! How are you doing these things?! You're absolutely AMAZING and are getting better by every game you create! I must admit, I feel that the first game scared me slightly more than this one, but this sequel/prequel seems to be more advanced and is more testing on how much power you can conserve in how much time. Obviously, I cant save much at all since I'm constantly panicking and thinking that something is going to jump out at me and can't get past night 3. One question though: Why does Foxy keep on getting more and more annoying? I mean, in the last game my camera had to be set on 'Pirate Cove' at all time, knowing that Foxy can rush out at any time and kill me. But NOW, Foxy keeps coming up to the main door at the front every few seconds! I'm not complaining or saying there is something wrong with the game, I just thought I'de let ya' know. Ha. Anyways, great job once again, Mr. Cawthon! You're AWSHUM! Keep making AWSHUM games! Bye!
People are chickens! I mean, there say it is 'terrifying' when it's not at all I sit there and chica comes and murders my face off and and I sit there like I'm looking at a wall. But nonetheless it's a ok game I gave this game 4 stars because on the computer version it's a lot scarier and I hope Scott can make this version even scarier but adding balloon girl and adding the mangles voice sure the first time you get scared out your skin but after that it's like a princess game in the dark I would recommend this game to anyone who if afraid of princesses try again Scott I'm sorry to be a bummer but it's not scary enough for me my 8 year old sister watched chica eat my face and she said this ' seriously you call this scary I would play this in the dark and I'm 8' that says a lot about this game - if your dumb ill sum bit up for you - basically this game is sorta a waste of money and my friend says NO ITS NOT because she's chicken lol so I would play this game to burn time PEOPLE ARE CHICKEN LOL
- Category: Games
- Released: 20 November 2014
- Version: 1.0
- Size: 37.3 MB
- Language: English
- Developer: Scott Cawthon
- © 2014 Scott Cawthon
Compatibility: Requires iOS 5.1 or later. Compatible with iPhone, iPad, and iPod touch.