By Mixedbag Srl
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IMPORTANT: does NOT work on iPhone 3GS/iPod touch 4th generation.
Get a trip back to the 80s' with the insanely fast, insanely difficult action of Futuridium EP, one of the hardest game on the App Store!
Futuridium EP is a retro fast paced shoot’em up with a modern twist, amazing 3D graphic and an adrenaline pumping 45 minutes original soundtrack.
What the press says:
"Piloting a nimble one-man fighter craft and taking on a fleet of epic armed-to-the-teeth alien dreadnoughts has never been so much fun." - indiegames.com
"An amazing debut from an exciting new indie studio" - rgcd.co.uk
"Fun as hell, and I can’t stop playing. Seriously, somebody help me." - indiestatik.com
You are a lone starship pilot who get lost in a dimensional loop just before a battle: with a limited and constantly depleting energy bar your only hope is to fly as fast as possible over enormous space dreadnoughts and destroy all the cyan power cubes, replenishing your energy tank and revealing the ship’s power core, which must be destroyed to move to the next ship.
- No special powers, no bonuses: only the player reflexes count. Your ship, your lasers, your ability!
- You can stop and turn your ship 180° at any time, an essential ability
- No speed control: you always fly as fast as possible...
- 13 levels
- 11 original music tracks, for a 45 minutes original soundtrack. You can skip them in games like a jukebox.
- A new energy based gameplay mechanic
- 5 different gameplay speeds, unlockable finishing the game. The game can get crazy fast...
- 4 different graphic skins
- Peculiar graphic style, full of colours and glitchy full screen special effects
- Full GameCenter support, with online leaderboards and achievements
- A credit system: destroy cubes to get in game credits to continue and other goodies
- Cool easter eggs!
Are you up to the challenge?
What's New in Version 1.1
- New game mode with 40+ random levels!
- New control options and modes
- Revised menu
- New hi score leaderboard
- Improved graphic and performance
- Bug fixes
I'm 40 years old.... I played Uridium to death on the zx spectrum... So - the concept of a 3d version of Uridium is incredibly appealing. A lot of the games best characteristics are here.... The ship basically moves up or down a platform floating in space, you strafe side to side to line yourself up with targets, you shoot stuff, and you can instantly perform a flip to go back the other way. Fantastic! But in the transition to 3d hasn't been resolved too well.... Ok, I'll be honest.... It's pretty dreadful. The sideways movement is slow and laborious. Your shots always point straight ahead, ignoring the actual angle of your ship (insanely bad). It's far too easy to die hitting anything about you whereas in Uridium you only die if you hit an obstacle in front of you; sure, this is 3d... So you can crash into the floor.... But why? Take that out and you've improved the game already tenfold. I have a huge problem with the basic addition to the game.... Shoot stuff to get 'energy'... It just doesn't work at all as a game mechanic at any level.... It's dire! You run out of energy in a couple of minutes.... Just by flying..... Where's the fun in that? There's just too many things that need changing to make this game FUN! Never mind challenging or interesting to play.
A truly great game.
As an avid gamer for 33 years, I can't truly understand why the other reviews have been so damning but I can only presume that a gaming challenge is lost on some.
This is a great game that requires skill to play. Sure, in the first 30 minutes of play you'll die (a lot) but this is a challenging, retro inspired game and I for one really enjoy the difficult level. Games back in the 80's didn't cut you any slack, thus I can understand why the makers of FEP have kept this game tough. After all, the satisfaction of learning to master the controls and fly gracefully between the bullets/towers/missiles is hugely heightened by the steep difficulty curve.
Not one for the feint hearted but for those that crave a slick, modern take on an 80's style shooter, it's the one of the best out there on iOS.
Excellent music, really very good. A similar concept to the 8-bit classic Uridium where you must destroy dreadnaughts, but here, instead of destroying waves of enemy ships you must destroy energy cubes.
You need these energy cubes to continue flying as they replenish your energy which gets drained when you fly. ... No chance for mistakes, if you don't get them the first time, you're pretty much screwed.
This game has potential but the constantly draining energy gives you no space for mistakes and to learn your attack path, forcing umpteen game overs which quickly becomes frustrating. The controls need an overhaul ... dedicating 2 controls to the right side of the screen is fine, but limiting one of them to a tiny square In the bottom right and the rest of the right side for the other control is just bonkers.
- Category: Games
- Updated: 09 August 2013
- Version: 1.1
- Size: 259 MB
- Language: English
- Developer: Mixedbag Srl
- © 2013 MixedBag Srl
Compatibility: Requires iOS 6.0 or later. Compatible with iPhone, iPad, and iPod touch.