By Scott Snibbe Studio, Inc.
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"Apps like Gravilux awaken an 'Avatar'-like sensitivity to electricity in the body, power in the palms and general connectedness." - NY Times
"Every once in a while, an app will come along that has no practical application whatsoever but is just SO COOL that you have to have it! Gravilux is that sort of app." --iphoneapplicationlist.com
"Of the millions of apps out there, none quite capitalize on the sheer fun and beauty of interactivity the way that Scott Snibbe’s do.” --CoolHunting
** #1 Entertainment App in Mac App Store worldwide ** Top Ten Overall Worldwide ** iTunes Top 10 App of the year for Art and Music on iOS **
Gravilux lets you draw with stars: it’s a combination of painting, animation, art, science, and gaming. As you touch the screen, gravity draws simulated stars to your fingertips. You can tease and twist the particles into galaxies, explode them like a supernova, or color the stars by their speed. Move the mouse to the bottom of the screen to change parameters including gravity, antigravity, number of stars, star size, and color. Gravilux was first released as a work of interactive art by Scott Sona Snibbe that was only available in galleries and museums. The award winning app for iOS is now available for Mac based on the same code.
share on flickr: http://flickr.com/groups/gravilux
Facebook: http://facebook.com/scottsnibbe, http://facebook.com/gravilux
twitter: snibbe, #gravilux
Nice, but not THAT nice
Downloaded out of curiosity for more creative apps, and while its interface and response is nice, it doesnt have enough to justify a price tag.
Firstly, its clearly made for a touchscreen.. some kind of webcam integration would be interesting as an input device, but this seems to be a straight port. It also seems like it could do much more, and have many more modes.. the amount of different patterns that emerge are very limited. I was thinking this was a kind of interactive visualisation app, but people have been making little interactive toys like this for years, and they are almost all free.
Fine if you think one minute of tinkering is worth the price tag, but I feel ripped off to be honest. Come on people, demand more from paid apps!!
I admit it is a cool app, potentially very addictive and very well put together.
However, for me the fun only lasted a few minutes. Yes, you can create cool colours and patterns but you can't save what you have created, it is only best when there are multiple colours, when you have stopped using your mouse it goes back to one colour.
I think what would really make this app better (especially for its price) is to have a feature to record, such as quicktime does, be able for it to play to music automatically and insert image where the dots fly around features and oulines of an image. Now that would be worth £1.19!
An idea of the universe strung between your finger and your eyes...
Do not be fooled by the apparent simplicity of this application, for therein lies it's power. Approach it as a contemplative space and you will experience beauty in a very unique way.
Other simulators may have more modes etc but they remain in the 2D and function as tools and/or toys. Gravilux is free of such limits and is not merely visual.
Conceptually, viscerally and emotionally it works better on the iPhone than with a laptop touchpad, but am really enjoying the large format and being able to sit back and use broader movements. It looks better on the large screen too. Touch is crucial to the piece so if you use a mouse it would not work as well.
- Category: Entertainment
- Released: 05 January 2011
- Version: 1.0
- Size: 0.3 MB
- Language: English
- Developer: Scott Snibbe Studio, Inc.
- © 1998-2011 Scott Snibbe
Compatibility: OS X 10.6 or later