By webbfarbror AB
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"Rymdkapsel makes its more ornate competitors feel needlessly garnished."
- New York Times, nytimes.com
rymdkapsel is a meditative strategy game set in space. Take on the challenge of building the best possible station by commanding your minions and exploring the galaxy around you.
Imagine a strategy game where you don't have to worry about selecting units or mounting attacks on your enemies, but rather can focus on building the best base possible.
That's what rymdkapsel is all about.
"Some games nearly make me miss my subway stop. Some games tempt me to keep on playing them while I'm walking down the street. This is one of them."
- Stephen Totilo, kotaku.com
“It is definitely my favorite game — and I haven’t even beaten the first level yet.”
- Trent Wolbe, theverge.com
"Rymdkapsel combines spatial puzzling, tower defence and base-building into a brilliantly coherent and stylish whole. This one's worth keeping an eye on."
- Christian Donlan, eurogamer.net
"Besides Eliss, Edge was one of those few games that defined the iOS platform (...) rymdkapsel may be the next one."
- Filip Visnjic, creativeapplications.net
Good idea, but way too slow.
The strategy gameplay is a nice idea and the minimalist graphics work well, but it's far too slow - you'll be spending a lot of time just sitting and waiting for things to be built. Also, for some reason your minions are idiots who cannot coordinate with each other at all: if a building needs an energy and a materials to be finished, you would think each of the 2 builders could bring one of the two items but no; they both see the building needs energy, both go and get energy, the one that gets there first puts it in, the other one suddenly realises the energy is now useless and tosses it in the stockpile (which might be much further away from the build than the reactor). It's just irritating and frustrating to have to watch this kind of thing happening over and over again.
Excellent but Please! More!
This is beautiful.
Beautiful pacing, beautiful feel, beautiful dynamic, a really wonderful wonderful game with great balancing (took me little bit of tweaking to get beyond 17 waves)
The four stars not five is the sudden end of the experience once I had gained so much momentum of love or the game especially having paid above the norm for it.
I really really hope that with the price point of the game that you are now able to really spend time pushing the boat out and extending it with more missions, more space, basically an ability to refine and really spend more time enjoying this utterly beautiful world that you have created.
To my mind absolutely definitely worth a punt.
I just want MORE!
This is just a single level.
Mixed feelings about this game. On one hand the authors really are on to something with the gameplay. It's a really neat idea with good execution. However. This game is really only one level/map which you can beat on a first or second try if you've ever played rts games.
Game also has problems with minions being pretty stupid and their allocation is 'random'. Annoying when you're running out of time. Additionally pacing is pretty irritating. In the beginning the game is really slow, then the waves really come too quick to do anything in between them.
A lot of the elements are great, but I would expect a campaign of some sort, not 55 minutes of slightly irritating and poorly paced gameplay.
- Category: Games
- Released: 01 August 2013
- Version: 2.0.0
- Size: 27.7 MB
- Language: English
- Developer: webbfarbror AB
- © webbfarbror AB 2013
Compatibility: Requires iOS 5 or later. Compatible with iPhone, iPad, and iPod touch. This app is optimized for iPhone 5.