By Simogo AB
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** Winner of Apple Design Award 2014 **
A surreal thriller in which the written word is your map, as well as your narrator.
DEVICE 6 plays with the conventions of games and literature, entwines story with geography and blends puzzle and novella, to draw players into an intriguing mystery of technology and neuroscience.
Anna wakes up in a castle on a remote island, with little recollection of how she got there. All she remembers is an unusually unpleasant doll.
Why are there two identical castles on the island? Who is the mysterious man in the bowler hat? And above all, what is the purpose of the tests Anna is put through?
Read, listen and peek into three-dimensional photographs to solve the bizarre mysteries of DEVICE 6.
"DEVICE 6 is designed to linger in the mind long after the last code has been cracked and the last sentence read. Spy stories - even traditional ones - often haunt their readers' dreams once they've been completed. It's only appropriate, really. Is that a final full-stop or a microdot? Is this the end of the affair or an invitation to go deeper?"
Eurogamer - 9/10
"In using its text both as narrative and as geography – and through its impressively restrained use of illustration and sound – it generates an almost unrivalled sense of place. It isn’t embarrassed to allow Device 6 to be a game when it needs to be, and yet it knows precisely when to let the story take over. The result is a sharp, striking mystery that is at once provocative, extraordinarily stylish and altogether essential"
EDGE - 9/10
"In turning a text adventure into a world map, Simogo has resurrected a long-dead genre with style and confidence. Great presentation and brilliant puzzles complete a stellar package"
Pocketgamer – 9/10
"Ever exceeding expectations, the developer has followed up one of 2013′s highlights with another title that can be classed as such. With a compelling story that keeps you guessing, and a pin-point utilisation of the platform, Device 6 is an accomplishment in games design, mobile or otherwise"
God is a Geek - 9/10
"DEVICE 6 not only explores the boundaries of narrative storytelling, it also demonstrates the creative potential of touchscreen gaming"
Appspy – 5/5
"Simogo’s doing something few others are doing, and it’s wonderful that someone is both providing great experiences and testing the limits of interactive media"
148apps - 5/5
"An ingenious slice of puzzling adventure that's as imaginative as it is stylish"
Modojo - 4.5/5
What's New in Version 1.1
- Optimisation for older devices.
- Fixed typo in Chapter 4.
- Added feature to reset progress via iOS Settings.
Could have been so much better...
First of all the design and original use of sound with reading is really quite original and well executed. However, as others have said, this game just wasn't immersive enough either through its plot (a term used loosely here), its puzzles or its protagonist. One of the main aspects of this game that subtracted from its ability to draw you in, was the constant need to physically turn the ipad around. Upon first encountering this in chapter one, I quite enjoyed the novelty of this. However I soon found myself hoping that it would not be a feature throughout the rest of the game, which unfortunately it was. I found this especially annoying considering you are advised from the start to use headphones. Add to this a charger lead and all the tossing and turning gives the potential for some serious tangling! I got a strong sense from all the opinion gathering after every level that this was a game that even its makers were not too sure of - almost like they knew it wasn't quite on the money. Let's hope that the feedback aspect really is functional and they learn from their players' opinions. When all's said and done it is original and quite beautiful and that isn't something you can say too often these days. As for people whining about the price? It's TWO QUID! Check down the back of the sofa or in your jeans' pocket and you'll have your money back.
I put off downloading this game for some time - too many words, too much 'artiness', not sure about the gameplay etc. however, I finally did download it and was absolutely blown away.
The story is told through a continuing prose narrative but the way it is told, with moving the screen to replicate moving through buildings is genuinely innovative and brilliant. The story itself is never properly explained but has a vague big brother feeling that keeps you interested - and baffled - until the end.
The music and graphics have a sixties feel that is very fitting and there is a sense of easy 'cool' about the game. There are also a series of puzzles to unravel - there aren't that many but they do get you thinking and working and the important thing is that the puzzles feel like part of the game - not there just to give you something to do. Oftentimes you have to go back to the start of the chapter to use information that you have picked up along the way.
To play this game you need imagination, an enquiring mind and a determination to look at and try everything. I feel that developers have not managed to advertise this game enough for general gamers out there and this is because this is one of those games that you only come across once - genuinely innovative, fresh and exciting. I for one cannot wait to see the next idea.
Download and enjoy.
Something completely different that's worth the money
I don't usually write reviews for apps but I have made an exception as this is an exceptional app. The use of graphics, sounds and the constant turning and scrolling is inventive and exciting. The puzzles are tough but fair and the 'plot' although becomes quite obvious towards the end is one of mystery and suspense. The extra 'bonus' questions, although sound plausible to begin with add a 'big brother' feel to the whole scenario an one is reminded of '1984' in some parts. This is truly a new, exciting game which is worth the extra couple of quid. Only takes a few hours to complete but that's what makes this app stand out from the rest. There is a clear end. None of these 'endless levels' which creates boredom and frustration. You feel proud when you solve a puzzle and progress through the chapters. I'm definitely getting another Simogo app.
- Category: Games
- Updated: 04 November 2013
- Version: 1.1
- Size: 137 MB
- Language: English
- Developer: Simogo AB
- © 2013 Simogo, All rights reserved.
Compatibility: Requires iOS 5.1 or later. Compatible with iPhone, iPad, and iPod touch. This app is optimised for iPhone 5.