By State of Play Games
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Prequel to the App Store Best of 2015 puzzle adventure 'Lumino City'.
*** Finalist at IGF 2012: Excellence in Visual Art ***
Lume: An illuminating puzzle adventure
"Undoubtedly one of the most unique-looking games around." - Eurogamer
"The best of point and click gaming... amazing visual presentation." - Jay is Games
"Wow! The effect is breathtaking." - Rock, Paper, Shotgun
"A rare treat. Even Lume’s main menu is more beautiful than most big-budget shooters." - Bit-Gamer
"Charming to the extreme." - Games TM
Small and perfectly formed, introducing you to the perplexing world of Lume.
With a set built entirely out of paper and cardboard, and sumptuously filmed, Lume is a game with a style unlike any other.
Power to your grandad’s house has failed. What’s more, he’s nowhere to be seen. Immerse yourself in Lume’s photoreal world, solve perplexing paper puzzles to help restore the power, and uncover a deeper mystery behind the blackout.
This is the prequel to Lumino City which is also available on the App Store.
PLEASE NOTE: Lume is in English only.
What's New in Version 1.6.5
- Improved graphics with the main characters brought up to the quality of the sequel Lumino City.
- Optimised for iOS 9.
Great game, poor UI
This is a great game in terms of concept, design and puzzles - it reminded me of Machinarium. It's not an 'easy time-kill' game, which is fine - it's a proper puzzle game for people who like puzzle games and working stuff out. However, from what I can gather online, the content has been imported from a PC game and I have a couple of major issues with it in app form. First - there is no settings menu, so you can't control sound effects, music, or any other in-game basic settings, which given the music is balanced loud compared to the sound effects (and outright distracting for one of the puzzles), is a pain. Again, from what I've read, this could be done in the desktop version, so why not here? It also ignores the silence button on the phone, meaning that it plays out loud with the phone on silent mode. There's no option to report bugs, send feedback and so on, which means that I have had to come and post a review to report my second issue (deliberately vague description to avoid spoilers): having worked out all the puzzles and built the power generator, there is a glitch in the game which has stopped me from pressing the button needed to complete the level, despite the power flowing and every walkthrough indicating I had done the right things. Having spent an awful lot of time working out the puzzles and playing my way through, it is vastly irritating to be unable to complete it. Shame, as I was enjoying it up until that point.
Firstly, I can't understand anyone whinging about this game 'being very short'
It will keep you occupied for way longer than the £2.50+ coffee you've purchased, and the chances are the developers have paid their taxes!
As for the game itself, it's a beautiful, nicely crafted prequel to Luminocity. The puzzles vary in complexity, but never get to the point where you're trawling the web for walkthroughs.
If you have a modicum of intellect then do yourself a favour and get this. If you don't then I'm sure there another level of Candy Crush out there waiting for you.
Not worth it
This game is not worth your time not your money. It is glitchy, and the controls are awkward. I spent most of my time tapping away at things and not understanding why sometimes things happened and other times nothing responded. The game is very precise in where you have to tap and doesn't give any indication of where to do so. There is no tutorial to help you out.
Moving around is clunky and slow. The puzzles are not even worth all the effort, because they're not very well designed and too convoluted for the kind of audience these graphics would appeal to.
The game is very short so it never got to redeem itself.
Basically, it is an ad for Lumino City but fails to convince me to continue with this painful experience.
- Category: Games
- Updated: 06 January 2016
- Version: 1.6.5
- Size: 70.5 MB
- Language: English
- Developer: State of Play Games Ltd
- © State of Play Games Ltd.
Compatibility: Requires iOS 5.1.1 or later. Compatible with iPhone, iPad and iPod touch.