By Terry Cavanagh
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Super Hexagon is a minimal action game by Terry Cavanagh, with music by Chipzel.
Super Hexagon was a best of 2012 runner up for game of the year on the app store.
"A masterpiece of design purity" - EDGE 9/10
"This is the kind of game you’re going to pass off to your friends and say, “You’ve gotta check this out.” It’s dangerously addictive." - IGN 9/10
"One of the best mobile gaming experiences I've had this year." - Destructoid, 10/10
"Knows exactly what type of game it wants to be and executes on it spectacularly. Merciless difficulty meets brilliant design." - Gamezebo, 5/5
What's New in Version 2.3
2.3: Bug fix and stability update for 2.0. This fixes a savefile bug with a previous update!
2.1: This update adds MFI controller support, improves support for iPhone 6+ and 6S+, and fixes some minor bugs with the 2.0 update!
2.0 Welcome to Super Hexagon 2.0! Super Hexagon is now powered by a whole new engine on iOS, which dramatically improves performance on all devices (60FPS), and finally brings long overdue retina support to the game!
Thank you so much for playing Super Hexagon. I hope you enjoy the update!
Amazing Game, definitely recommend!
Here's some advice to you, the developer of this game - you know that SUPER hard stage? The one that only appears in Hexagoner Hyper Mode? The one where you have to tap twice one way, then twice the other? Remove it. Kick it. Insult its mother. Do whatever you have to in order to get it to go away. It's the only section of the game I don't actually enjoy, since if it occurs after around the five second mark, the chance of me dying is about 85%, and if it occurs at any time after 10 seconds in, the chances are probably 100%, that I'll die. Please take it out. Apart from that, the game's awesome and by far the best value for money game I've ever bought.
To be honest, this game isn't as hard as people say, they must have something wrong with them or something. If the spinning makes u dizzy, then you must be those special people who gets sick in car journeys, which is a rare few. My record on the first level which people complain that they can't even do 10 seconds, is 334 seconds, and my record for the super hard last level is 180 seconds. It's not challenging at all it's just that some people should stick to angry birds or get a better brain in general
AWESOME GAME! \(^_^)/
This game was very difficult for me at the start, but I love a challenge so I continued forward, after a load of progress later, I eventually concluded this was one of the most difficult, but one of the most funnest/addicting game I ever played ^_^. Anyway developers, keep up the good work, and could you make like a super, mega hard level which can be unlocked when you completed all 6 sections of the game, if it's even possible lol.
- Category: Games
- Updated: 20 November 2015
- Version: 2.3
- Size: 30.7 MB
- Language: English
- Developer: Terry Cavanagh
- © Terry Cavanagh 2012
Compatibility: Requires iOS 7.1 or later. Compatible with iPhone, iPad, and iPod touch.