By Terry Cavanagh
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Super Hexagon is a minimal action game by Terry Cavanagh, with music by Chipzel.
Super Hexagon was a best of 2012 runner up for game of the year on the app store.
"A masterpiece of design purity" - EDGE 9/10
"This is the kind of game you’re going to pass off to your friends and say, “You’ve gotta check this out.” It’s dangerously addictive." - IGN 9/10
"One of the best mobile gaming experiences I've had this year." - Destructoid, 10/10
"Knows exactly what type of game it wants to be and executes on it spectacularly. Merciless difficulty meets brilliant design." - Gamezebo, 5/5
What's New in Version 1.31
iOS 8 bug fixes.
Awesome game, could use optimisation.
I spent endless days and nights trying to complete this game, but after what seemed like forever, I completed the last level. It was an amazing journey and had me hooked until the end. Even then, I still played the game trying to beat my scores (along with everyone else's).
It's an awesome game, it really is. Colourful, challenging and addictive. There's a good learning curve for the game style and makes sure you're never bored, even after completing the game. In my opinion, the options menu could use a few more buttons such as mute sound, arcade mode and such, but other than that, features are good.
The game runs smoothly, sometimes. At times, the game has a lag spike, which is unusual since I use an iPhone 6+ when the game is optimised for iPhone 5S.
Speaking of optimisation, the game needs optimisation for iPhone 6 and 6+. This includes performance, quality and any other features. When I play on the 5.5" screen, the quality is low because the resolution is optimised for the 5S' smaller screen.
Music is awesome. I've been into Chipzel for a long time, and the choice of songs is genius and suitable. It goes with the game's tempo, too!
All in all, good game. A couple more updates and it will be perfect.
So I read that this game was hard. Hard but fun. That sounds vaguely rude. Anyway.
I downloaded this app on to my iPad. I plugged my headphones in. (Because otherwise it annoys the hell out of everyone else in the room and I've got a shred of selflessness in me, thank you very much). Then I started playing. It was difficult, there were tears, there was sweat, there was therapy (you betcha there was therapy) but then I got better. Coincidentally, as I got better at the game, the woman's voice became more and more irritating. But it's not like you're gonna get rid of that. I mean, come on, everyone needs to be informed (very loudly and robotically I may hasten to add) when their game is over right? Oh, and when it starts up again. AGAIN. Yeah. I need that. I don't sleep at night otherwise. *laughs nervously and opens up game again*
I've had this game for as long as I've had my phone, it wasn't really a big game until now. I had the pc version for ages as well and both are great games, no stupid levels you have to pay for or anything. It's an actual good game which is made a lot easier on the phone. So fun
- Category: Games
- Updated: 08 October 2014
- Version: 1.31
- Size: 22.0 MB
- Languages: English, Czech, Dutch, French, German, Italian, Japanese, Korean, Polish, Portuguese, Russian, Simplified Chinese, Spanish, Swedish, Traditional Chinese, Turkish
- Developer: Terry Cavanagh
- © Terry Cavanagh 2012
Compatibility: Requires iOS 6.1 or later. Compatible with iPhone, iPad, and iPod touch.