*****UNIVERSAL VERSION. Superbrothers: Sword & Sworcery EP is an exploratory action adventure with an emphasis on audiovisual style. Traverse a mythic little realm, use a sword to do battle & evoke sworcery to solve mystical musical mysteries. Co-operate with friends via Twitter, experience a videogame world that is affected by moon phases & help a wandering warrior monk complete her woeful errand.
***** from thousands of players!
***** from TouchArcade.com
***** from The London Times
10/10 from Destructoid.com
9.5/10 from IGN.com
"Gworgeous" remarks Kotaku.com
"Swo Engrossing" enthuses Joystiq.com
"It's just walking!?" observes Baiyon.
"Achievement in Art" awarded by IGF Mobile 2010.
S:S&S EP features an album's worth of original music by noted composer Jim Guthrie as well as artwork & designs by Superbrothers Inc, crafted & engineered by videogame wizards at Capy in Toronto, Canada. For more details, feel free to stop by http://swordandsworcery.com
Listen to Jim Guthrie's Sword & Sworcery LP: The Ballad of the Space Babies, available April 2011 on iTunes, Bandcamp & limited edition vinyl.
Hey, wanna jam? iOS10 audio fixes.
Ratings and Reviews
Plenty of games cast you as an outgoing hero, exploring the wilds with sword in hand - but nobody does it quite like Superbrothers. Stunning art, a haunting soundtrack and poetic storytelling combine to create a magical, mythical mystery that stays with you long after you put it down.
Hate the triangle...
Enjoyed the game until I had to fight the triangle of boredom! Honestly you wait for ages for it to ‘power up’, then there’s a really slow beam to bash back with the sword, then wait again, then a faster beam etc... problem is I’m rubbish at timing (which is why I went for what I thought was a puzzle game rather than a fighting game), and in an otherwise really slow game suddenly I need fast reactions... and every time I fail have to go back through the really boring waiting part.... sorry guys an otherwise interesting game fails for me at this point.
This game seemed so promising, the idea was beautiful, it the soundscapes amazing, I was excited to play it. I started playing once before but had to delete it because there was a bug that made it impossible to progress in any way. I left it a year or so hoping they’d fixed it, which they had. Carried on playing only to reach another bug, and the scenery glitching out too, leaving white space. I gave this game so many chances to come back, but I’ve lost hope with it. Will not be playing again.
- Capybara Games Inc.
- 212.6 MB
- Requires iOS 8.0 or later. Compatible with iPhone, iPad and iPod touch.
- English, Japanese
- Age Rating
- Rated 12+ for the following:
- Infrequent/Mild Cartoon or Fantasy Violence
- Infrequent/Mild Alcohol, Tobacco, or Drug Use or References
- Infrequent/Mild Horror/Fear Themes
- © Copyright Capybara Games Inc, Superbrothers Inc 2011
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