The Room Three
By Fireproof Games
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***WARNING: DUE TO HEAVY GRAPHICS REQUIREMENTS, THE ROOM THREE IS NOT COMPATIBLE WITH IPAD 1, IPHONE 4 (& OLDER IPHONES) OR IPOD TOUCH 4TH GEN (& OLDER IPODS)***
WE RECOMMEND PLAYING ON iPHONE 5 (& UP) OR iPAD 3 (& UP) AS iPAD 2, iPAD MINI 1 AND iPHONE 4S MAY EXPERIENCE PROBLEMS.
The eagerly awaited sequel to the BAFTA award winning 'The Room' (Apple Game of the Year 2012) and 'The Room Two' (App Store Best of 2013-14) is finally here.
Welcome to The Room Three, a physical puzzle game within a beautifully tactile world.
Lured to a remote island, you must draw upon all your puzzle-solving ability to navigate a series of trials devised by a mysterious figure known only as “The Craftsman”.
Easy to begin yet hard to put down, enjoy a unique mix of intriguing puzzles with a simple user interface.
INTUITIVE TOUCH CONTROLS
A tactile experience so natural you can almost feel the surface of each object.
Lose yourself in a variety of stunning new environments, each spanning multiple areas.
Rotate, zoom and examine dozens of artifacts to discover their hidden secrets.
A haunting soundtrack coupled with dynamic sound effects create an unforgettable soundscape.
Use the new eyepiece ability to explore the world in miniature
Return to a persistent environment and change your fate
ENHANCED HINT SYSTEM
Re-read hints to get the full picture
iCLOUD & GAMECENTER SUPPORTED
Share your progress between multiple devices and unlock achievements.
MULTI LANGUAGE SUPPORT
Available in English, French, Italian, German, Spanish, Brazilian Portuguese, Turkish and Russian.
Fireproof Games is an independent studio from Guildford, United Kingdom.
Find out more at fireproofgames.com
Follow us @Fireproof_Games
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What's New in Version 1.0.1
Atmospheric ambience and perplexing puzzles
I have played this game twice now. I asked for quite a few hints the first time, and needed help from appunwrapper a couple of times, (thanks guys!), when I was thoroughly stuck. That's not a criticism, just an indication of the fiendish complexity of some of the puzzles. They also chuck in a few quick wins, which is a nice relief. So it was a totally absorbing game. The first time it took me ages to find a couple of things, in fact it took so long that I was convinced they must have appeared later, but no, on the second game (with a new profile), there they were! So top marks for a great game, which kept me guessing and intrigued for many, many hours.
Two small items of feedback: 1. I got slightly bored the third or fourth time I went through the sequence to open a portal, so a little more variation in that would be good. 2. I struggled to make the pendulum swing, I couldn't make it swing at all, or it would start, then stop again [grr]. Maybe it needs to be a bit more responsive, or maybe it was just me!?
But these are very minor observations: they did very little to mar the game. I am looking forward to The Room 4 with eager anticipation! Thanks!
I only write reviews for games that are terrible and games that are amazing. The Room Three is AMAZING. It completely deserves the solid 5 stars from everyone that's reviewed it. The puzzles are tricky, but rewarding and satisfying. The graphics are incredible and the sound is atmospheric and enchanting. It's one of the few games I've played where I've left the sound on for the whole game. I completed the first run in 6h 40m (Release card) with no hints. Once completed you get to go back to the end and look for the alternates. When replaying you don't have to do all the same stuff again, you just have to do the stuff you missed before. So it's worth the replay. I completed all cards (you'll know what I mean) in 7h 33m. If it's not clear, I loved this game. NOTE: I hadn't played The Room 1 & 2. This didn't matter as there's no linking back to them. At least none I noticed. I will definitely be going back to play the others. My only advice for this game: PERSEVERE!!! The answers are there. It just takes some time and a little patience finding them. Remember to check everything with the lenses.
Great series of puzzles games
I really enjoyed all 3 of The Room games, so the 5 star rating is based on the 3 games as a whole. I did think twice before purchasing the third at £3.99, especially since one reviewer said he completed it in 5.5hrs? (Really?), but I'm glad I did. It took me 10hrs but I didn't 'race' through it since I didn't realise the game was recording my time for a start, and not once did I use a hint/tip/cheat on any of the 3 games! That's the best thing about it; knowing the puzzles are possible and not stupidly ridiculous. If I was a little stumped I would just leave the game for a while and come back to it later, and that always did the trick!
Having just completed it, I've been offered a chance to finish the game in other ways, which was an unexpected bonus. Most of the little puzzles are straightforward but there are plenty of them to entertain and most are varied. The graphics are still brilliant and the notes are as quirky as ever!
Recommended. Hopefully there will be a fourth release, or a fresh series of puzzles games from the studio?
- Category: Games
- Updated: 09 November 2015
- Version: 1.0.1
- Size: 1.01 GB
- Language: English
- Developer: Fireproof Studios Limited
- © 2015 Fireproof Studios Ltd
Compatibility: Requires iOS 5.1.1 or later. Compatible with iPhone 4, iPhone 4s, iPhone 5, iPhone 5c, iPhone 5s, iPhone 6, iPhone 6 Plus, iPhone 6s, iPhone 6s Plus, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 2 Wi-Fi, iPad 2 Wi-Fi + 3G, iPad Wi-Fi (3rd generation), iPad Wi-Fi + Cellular (3rd generation), iPad Wi-Fi (4th generation), iPad Wi-Fi + Cellular (4th generation), iPad mini Wi-Fi, iPad mini Wi-Fi + Cellular, iPad Air, iPad Air Wi-Fi + Cellular, iPad mini 2, iPad mini 2 Wi-Fi + Cellular, iPad Air 2, iPad Air 2 Wi-Fi + Cellular, iPad mini 3, iPad mini 3 Wi-Fi + Cellular, iPad mini 4, iPad mini 4 Wi-Fi + Cellular, 12.9-inch iPad Pro, 12.9-inch iPad Pro Wi-Fi + Cellular, 9.7-inch iPad Pro, 9.7-inch iPad Pro Wi-Fi + Cellular, iPod touch (4th generation), iPod touch (5th generation) and iPod touch (6th generation).