Thomas Was Alone
By Bossa Studios Ltd
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- Selected in App Store Best of 2014
- BAFTA 2013 Winner: Performance (Danny Wallace as Narrator)
- BAFTA 2013 Nominee: Story
- BAFTA 2013 Nominee: Original Score
Meet Thomas, a curious rectangle, and help him unravel the mysteries of his existence in a wonderfully strange world. Experience 100 levels of award-winning platform gameplay and take part in an emotional story narrated by Danny Wallace.
“Across the game’s gaps and hazards, there’s a real emotional journey filled with narcissism and jealousy.”
New York Times
"Sumptuous visuals and an engaging story."
“It proves that you don't need tens of millions of dollars and hundreds of staff to make a game story worth telling, just a good hook, an engaging vision, and a whole lot of heart.”
9/10 – Destructoid
"Thomas Was Alone is a winning piece of minimalist game design that manages to do a lot with a little in an industry which far too frequently achieves the exact opposite, and it deserves much praise for that."
8/10 - Official Playstation Magazine
** Experience the BAFTA winning, million selling game from creator Mike Bithell, now an Universal app available for iPad (iPad 2 minimum), iPhone (iPhone 4 minimum, iPhone 4S & newer recommended) and iPod Touch (iPod Touch 5 minimum)!
** A minimalist game about friendship and jumping
** 100 levels, one immersive journey
** Award winning story narrated by Danny Wallace
** Includes FREE ‘Benjamin’s Flight’ level pack, giving you more story and 20 additional levels to play through with young Benjamin, who goes in search of the Fountain of Wisdom aided by his father's incredible invention.
What's New in Version 2.0
- Thomas Was Alone iOS is now an Universal App! Play it on your iPhone (minimum 4, recommended 4S upwards) or iPod touch (5 upwards)!
- Fixed a few bugs (including iPad 2 slow down on Level 11.5)
I've not finished the game yet, and I've found what I have done so far utterly captivating and brilliantly executed. Apart from one thing; the controls.
In fact, I wish I'd held out and forked out a bit extra for the PC version because of this.
ThomasWA is a PRECISE platformer. In some cases near pixel-perfect; and yes, I do mean retina-display pixels. So if you mis-tap one of the buttons slightly you can end up having to do the level over.
The worst problem, though, is that the control area for the buttons (L, R, Jump) extend all the way up the screen. I can't see any good reason for this. Especially as there are also controls at the side of the screen (half way up) to change characters.
I've only put about in less than an hour into the game, yet I've already lost count of the number of times I've attempted to switch characters, only to find the currently selected one moves left or jumps instead. This can undo a lot of work and causes so much frustration that the game seems almost unplayable.
It looks like it could be a wonderful, charming platformer, and it's great to see a decent stand-alone game without IAP for a change. But I couldn't recommend it for iPhone/iTouch users simply on the basis of those control buttons.
Thomas was alone is a charming adventure game with a phenomenal soundtrack and beautiful story telling that keeps you immersed in it's simple yet suitably taxing puzzles whilst leading you to truly care about the fate of it's right angled protagonists.
I suppose if I were to gripe it would be of the controls being slightly frustrating on occasion especially when changing between multiple characters, however, to be honest the game is so utterly immersive I rarely noticed.
A fantastic mix of a great story narrated beautifully and with great humour, enjoyable puzzles accompanied by a searing soundtrack to set the mood and all with a just a set of charming quadrilaterals.
I bought the iPad version of Thomas mostly out of curiosity. Having played the Game for PC with a game pad, I wanted to see how it felt with touch screen controls.
It is obvious within the first five or so levels that the game doesn't make its transition to the platform perfectly. This will probably detract from the experience for players who have played the PC version first. This isn't necessarily a problem specific to this game, but rather to this type of game. Platformers of this ilk tend to require smoother controls and more precision. That being said, I would definitely recommend it if you can't get your hands on the game in its original form.
It's the same charming and compelling story, though reduced somewhat by its touch screen makeover.
As a side note, chunky cases like mine, exaggerate the control problems so consider removing cases for a more comfortable grip, if you are willing to take the risk.
- Category: Games
- Updated: 24 July 2014
- Version: 2.0
- Size: 160 MB
- Language: English
- Developer: Bossa Studios Ltd
- ©Mike Bithell Games
Compatibility: Requires iOS 7.0 or later. Compatible with iPhone, iPad, and iPod touch.