By Marcus Eckert
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For a marine mammal, the hedgehog spends a disconcerting amount of time on land. What do they want, what are they up to?
Hedgehogs are troubled spirits, and yet, they never fail to entertain the masses with their acrobatic feats. Many people don't know, however, that hedgehogs aren't born this way. Hedgehogs need to be trained and molded into the tiny, fiscally responsible acrobats we know and love.
That's where you come in.
Train your hedgehog in more than 40 challenges and keep his cunning mind from veering. We will give you a sensible amount of ropes (11) and 6 special powers, like the ability to deploy a parachute, control the wind or summon a vortex. Your challenges will change with the nature of those powers.
So, crash those orbs as fast as you can, collect those stars and keep track of your performance with built-in stats. We will even let you tweak the rope physics, because we're not just accomplished scientists, we're also human.
You might encounter detailed animation along the way. But don't fall for it. It's designed to fool you into empathy.
What's New in Version 1.35
new: iPad support, iCloud syncing (iOS 6), small improvements, tiny bugs squashed
previously: much better tilt or touch controls, better guide
pretty & confused
Wow where to start with this game? It has got great design, it is a beautiful game and the menus have wonderful animations, but after 2 days I have know idea what I am supposed to be doing or how to do it.
There is supposed to be an element of comedy in the menus ect. Which is actually quite refreshing and funny, not really sure how people got offended calling it rude.
The problem is there is so much effort in it being funny and fresh it does not give any useful advice on how to play the game. Controls are explained and can be mastered in time but not, what to do, or what icons and buttons mean.
This is not just me either I showed it to friends and everyone is confused, I can so far swing around collecting black circles (quite efficiently), which then smash into bits which you have to collect before they disappear, and keep doing this until randomly the game ends with a time? Then some strange stats appear before allowing you to repeat the process if you can decipher the menu! oh and there are white line things that can be collected but nobody knows if they are relevant.
I envy the general graphic design but the UI is annoying and confusing because some of the icons you feel like you are expected to recognise but just don't. It is not easy to navigate I will stick with this game in the hope of figuring it out simply because the effort put in by the developers deserves it.
Great great game
This game is truley astounding and fun to play. I must say, the tutorial was quite confusing. I felt I had to teach myself how to play the game rather than relying on the tutorial, and it took quite some time for me to get the hang of it. But now I'm used to it, i honestly cannot stop playing. Keep the challenges coming!
Although, I do agree with Zuhairm, that the game needs more substance to it, rather than swinging about on the same level doing the same thing over and over. Although the variety of challenges makes it interesting, i still think there could be more, such as different game modes and worlds
A work of art.
Where this game excels is in it's presentation - the masterful design of only a seasoned expert in the art. I must admit that the screenshots pushed me into trying the game, and the graphics are still probably what keep me returning. The core gameplay mechanic of controlling the hedgehog through well executed touch gestures works very well. However I feel that Wide Sky falls short in terms of content - there isn't much to do apart from swing around at catch things, and if there are more objectives, the game doesn't do a good job in communicating them effectively. I'd still label this game as a technical and visual achievement though and am proud to have it in my folder for favourite apps :)