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Production Methodologies, Techniques and Guidelines for Modern Computer Game Testing

This book can be downloaded and read in Apple Books on your Mac or iOS device.


As development methods in the video games industry have evolved and improved the process, a key phase in the lifecycle of a game’s creation has suffered. With video games becoming more mainstream and pushing the boundaries of technology and creativity more care must be placed on making sure that the end product is of high quality and is not faulty. This is where game testing comes in.
This short book looks at several different techniques and processes that can be applied to the testing phase of a video game’s production to make it the process more productive and find more troublesome bugs that can ruin a game when released.

Created in conjunction with the dissertation “An Investigation into Production Methods with Quality Assurance and Game Testing” by Ashley Morgan for Staffordshire University.

Production Methodologies, Techniques and Guidelines for Modern Computer Game Testing
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  • Free
  • Available on iPhone, iPad, iPod touch, and Mac.
  • Category: Computers
  • Published: 18 May 2012
  • Publisher:
  • Print Length: 63 Pages
  • Language: English
  • Requirements: This book can only be viewed on an iOS device with Apple Books on iOS 12 or later, iBooks 1.3.1 or later and iOS 4.3.3 or later or a Mac with iBooks 1.0 or later and OS X 10.9 or later.

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