T is for Time
The Ambler's Odyssey, no. 1
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Brick and Spiritwind were unaware of the wider goings on of the universe. Had they known alien’s were heading their way, intent on freezing time and stealing all the tea and coffee, chances are they would console themselves with a debate on the merits of hot beverages and wait to be placed in stasis. Fortunately the Earth’s owners are more practical and instruct Fate to activate the planets in-built heroes. Unfortunately Fate saves their next door neighbours, Brick and Spiritwind, by mistake. Realising his error, Fate gathers his closest friends, including girlfriend Karma and brother Coincidence, to offer the hapless pair assistance.
Zarg, a teenage alien, has insisted a band of heroes will rise and thwart his people’s plan; when captured by Brick et al, the irony isn’t lost upon him. Forming a relationship with the humans, akin to sniping siblings, Zarg agrees to aid their quest: the reward of being proved right is enough to betray his species.
With no weapons other than idle banter and slipshod philosophy, Brick and Spiritwind amble their way through the frozen Earth, piecing together clues and formulating a solution.
Join the Earth’s only hope as they straddle the line between idiocy and genius.