Game Factory Podcast
By Game Factory Podcast
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Join Moo Yu, Mike Bithell, and Andrew Smith as they discuss their experiences in the video games industry.
||CleanEpisode 8: Marketing, Part 2||We finish up our discussion on marketing by digging deeper into how to get covered by the press and how similar concepts apply to YouTubers. And we sign off for this season as we think about the future.||22 12 2015||Free||View in iTunes|
||CleanEpisode 7: Marketing, Part 1||This week we discuss marketing and how to promote your game. We discus various marketing channels and how they differ in effort and effectiveness. We also chat about how some marketing approaches from the past don't hold up today and how twitter just i.||14 12 2015||Free||View in iTunes|
||CleanEpisode 6: Funding Your Game, Part 2||We continue our discussion about Game Funding by discussing self funding, government tax breaks, grants, and mysterious secret investors. We also squeeze in some Q&A at the end.||7 12 2015||Free||View in iTunes|
||CleanEpisode 5: Funding Your Game, Part 1||This week we talk about various ways to get funding for your game. We discuss game publishers, venture capitalists (not Mike's definition of them), and crowdfunding. We'll talk more about less conventional funding methods next time.||28 11 2015||Free||View in iTunes|
||CleanEpisode 4: Going Indie||Moo, Andrew, and Mike discuss the process of leaving a studio job and starting an indie studio. They talk about how they prepared, what they were expecting, the high highs, and some very low lows.||23 11 2015||Free||View in iTunes|
||CleanEpisode 3: Life After Launch||We discuss how a game's life continues after launch and our experiences with updates, sales, and the like to keep our games kicking. Also, we do Q&A with twitch chat and get distracted by the indiepocalypse.||15 11 2015||Free||View in iTunes|
||CleanEpisode 2: Phases of Game Development||We use Volume and Tango Fiesta to walk listeners through the various phases of a game's development. We discuss the idea phase, testing and proving through pre-production and prototype, and finishing the game through production, alpha, and beta.||9 11 2015||Free||View in iTunes|
||CleanEpisode 1: Getting into Games||Andrew, Mike, and Moo reminisce about how they got into the games industry many moons ago. They discuss when they decided to work in games, how they prepared themselves, and how they got their big break. They ponder how things would be different if the.||21 10 2015||Free||View in iTunes|
Awesome Indie Game Dev
Great Podcast with three experienced successful Indie Game Devs. Giving an enlightening insight in how many struggle to survive while a small few thrive in the great indiepocalypse. Essential listening for anyone interested in how Indie Games are made.
Worth your time
Some great insights from some interesting guys. No BS, but no sugar-coating either. Some great stuff about how the industry works (or doesn't work) from some interesting perspectives. A 'must listen' (if that's a thing).
Amazing Insight into Game Development
This podcast is an amazing insight into the processes of game development. The hosts are respected indie developers who bring such a wealth of knowledge and experience to your ears. I look forward to learning from them each week, and this podcast allows me to gain a greater understanding of the whole development process. If you're at all interested in game development, then this podcast should be high on your list of subscriptions. I am a sound designer and love to learn in as many areas of game dev that I can, and this weekly podcast is effectively like attending a lecture at a university, taught by three experienced working professionals.
Cannot recommend enough.
Thanks for taking the time to record and release this each week. I'm learning heaps.