199 episodes

If you like bad puns, weird worlds, and/or roleplaying games, this is the podcast for you! Will Mayer, Aimee Mayer, Mike Glass, Sam Housman, Ivelisse Housman, and occasional guest players get together and play D&D in a homebrew campaign created just for the podcast.

D8 Night: an actual play D&D Podcast where our heroes save Volyanaya, one bad decision at a time. Explore a world in turmoil, on the cusp of a new age, and with only our heroes to save it — after completing other important side quests concerning pie espionage, Japanese style game shows, and out of body journeys into one crucial goat’s inner space!

Our heroes are in for a journey that spans the globe of Volyanya; a world of magic, unexplored fey lands, blighted jungles, and fantasy anachronisms from horizon to horizon.

Can they survive battles with monsters, poorly designed traps, thinly veiled pop-culture references, an inordinate amount of corn related magic items, and encounters with hundreds of NPCs who all sound vaguely familiar?

There’s only one way to find out.

D8 Night D8 Night Podcast

    • Fiction

If you like bad puns, weird worlds, and/or roleplaying games, this is the podcast for you! Will Mayer, Aimee Mayer, Mike Glass, Sam Housman, Ivelisse Housman, and occasional guest players get together and play D&D in a homebrew campaign created just for the podcast.

D8 Night: an actual play D&D Podcast where our heroes save Volyanaya, one bad decision at a time. Explore a world in turmoil, on the cusp of a new age, and with only our heroes to save it — after completing other important side quests concerning pie espionage, Japanese style game shows, and out of body journeys into one crucial goat’s inner space!

Our heroes are in for a journey that spans the globe of Volyanya; a world of magic, unexplored fey lands, blighted jungles, and fantasy anachronisms from horizon to horizon.

Can they survive battles with monsters, poorly designed traps, thinly veiled pop-culture references, an inordinate amount of corn related magic items, and encounters with hundreds of NPCs who all sound vaguely familiar?

There’s only one way to find out.

    Aftermath 5 – Finale: Sweet Farewell

    Aftermath 5 – Finale: Sweet Farewell

    Aftermath – Lumosh may have survived the Mistress’ assault during season 2, but the island is still a place full of threats, displaced refugees, and people struggling to survive the decimation wrought by months of blight and unrest. A certain Graycastle was left stranded here in the wake of the events of the Clean-Up Crew arc. In “Aftermath,” he must be pretty desperate, because he seeks help from two newcomers: Blargh and Aaroog. Our new crew faces the island’s dangers as well as other pursuers that attempt to use the chaos of the island for their own benefit. Can they survive the aftermath? Find out in this short, premium arc that takes place in the world of our main campaign!
     
    GM – Mike
    Blargh the Orc Paladin – Aimee
    Aaroog the Battlemooster Multiclass - Will
     
    This Episode: “Sweet Farewell”
    Our group settles their deadly encounter in the burned clearing, and mark the end of their perilous journey together.

    • 1 hr 7 min
    Aftermath 4 – Friends with Advantages

    Aftermath 4 – Friends with Advantages

    Aftermath – Lumosh may have survived the Mistress’ assault during season 2, but the island is still a place full of threats, displaced refugees, and people struggling to survive the decimation wrought by months of blight and unrest. A certain Graycastle was left stranded here in the wake of the events of the Clean-Up Crew arc. In “Aftermath,” he must be pretty desperate, because he seeks help from two newcomers: Blargh and Aaroog. Our new crew faces the island’s dangers as well as other pursuers that attempt to use the chaos of the island for their own benefit. Can they survive the aftermath? Find out in this short, premium arc that takes place in the world of our main campaign!
     
    GM – Mike
    Blargh the Orc Paladin – Aimee
    Aaroog the Battlemooster Multiclass - Will
     
    This Episode: “Friends with Advantages”
    Blargh, Aaroog, and Malach settle the score with the Rhino and some of the other powerful allies of Malach’s sister.

    • 1 hr 6 min
    Aftermath 3 – Violence and Knowledge

    Aftermath 3 – Violence and Knowledge

    Blargh, Aaroog, and Malach discuss the economics of bread before heading back on the perilous road to Slaver’s Bay.

    • 1 hr 6 min
    Aftermath 2 – Be a Man

    Aftermath 2 – Be a Man

    Blargh, Aaroog, and Malach begin their harrowing journey along the road to Slaver’s Bay, but significant threats lay between them and their destination. In this case, not the least of which, some mysterious … dirt?

    • 1 hr
    Aftermath 1 – Cold Eyes

    Aftermath 1 – Cold Eyes

    Blargh and Aaroog meet one of the stray members of the “Clean Up Crew” that is looking for an escort to Slaver’s Bay. 
    What’s worse than having to traverse the chaotic, post-blight wasteland with an under-level NPC? Malach’s sister, that’s what. 

    • 59 min
    Aftermath Session 0 - Moose and Girl

    Aftermath Session 0 - Moose and Girl

    Originally a Bonus Episode, Now available on the main feed!Aftermath – Lumosh may have survived the Mistress’ assault during season 2, but the island is still a place full of threats, displaced refugees, and people struggling to survive the decimation wrought by months of blight and unrest. A certain Graycastle was left stranded here in the wake of the events of the Clean-Up Crew arc. In “Aftermath,” he must be pretty desperate, because he seeks help from two newcomers: Blargh and Aaroog. Our new crew faces the island’s dangers as well as other pursuers that attempt to use the chaos of the island for their own benefit. Can they survive the aftermath? Find out in this short, premium arc that takes place in the world of our main campaign!
     
     
    GM – Mike
    Blargh the Orc Paladin – Aimee
    Aaroog the Battlemooster Multiclass - Will
     
     
    This Episode: “Moose and Girl”
    Before Mike arrived to run the one-shot, Will and Aimee wanted to try out their characters and get some practice with their new classes before having to jump straight in at level 10. This chance encounter gives them that opportunity while also explaining a bit about how they came to know each other. 

    • 1 hr

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