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Developing Apps for iOS (SD)

By Paul Hegarty

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Tools and APIs required to build applications for the iPhone platform using the iPhone SDK. User interface designs for mobile devices and unique user interactions using multitouch technologies. Object-oriented design using model-view-controller pattern, memory management, Objective-C programming language. iPhone APIs and tools including Xcode, Interface Builder and Instruments on Mac OS X. Other topics include: core animation, bonjour networking, mobile device power management and performance considerations. Prerequisites: C language and programming experience at the level of 106B or X. Recommended: UNIX, object-oriented programming, graphical toolkits Offered by Stanford’s School of Engineering, the course will last ten weeks and include both the lecture videos and PDF documents. A new lecture will be posted each Wednesday and Friday. Subscribe to this course, and automatically receive new lectures as they become available. Released with a Creative Commons BY-NC-ND license.

Customer Reviews

Best way to learn app development on iPhone

If you are just getting started in iPhone/iPad app development, then this lectures are a must-watch.

It just keeps getting better

The winter 2010 iphone course was very good and this one is even better! I am an experienced developer but Paul Hegarty covers a lot of things I didn't know. Also he has a smooth teaching style and keeps the pace. The only thing missing are the videos from the extra Friday sessions on debugger, etc. I would really like a series on debugging and detecting memory leaks.


Excellent course led by a top-notch instructor. I find myself looking forward to when the next lecture comes out so I can learn more. I have an app on the AppStore but there's still lots to learn from this course!