Each player will role the dice and move her/his token around the board in clockwise direction. In 1 dice mode, player earns extra turn if the dice reveals 6. In 2 dice mode, extra turn gives to player if 2 dice have the same number. If a player gets 3 consecutive turns, the player is sent to Jail according to 'caught speeding' rule.
The board contains 25 normal properties, 3 bidding properties, 2 Risks, 2 Chances, 1 Airport, 1 Jail, 1 Go To Jail, 1 Start.
If a player lands on an unowned property, they can buy the property. After that, they can develop it by buying houses or hotel. The money to buy a house is a half of property's price. To develop a hotel, you have to pay triple amount of property's price. If a player lands on an owned property, they must pay the owner a given rent. When a player owns all of the properties in a color group, they can collect double rent for any properties within it.
There are 3 bidding properties. They are Subway, Railway, Harbor. You have to win an auction to own these. If a player owns a group of Subway, Railway, Harbor, they also collect double rent for any properties within the group. You can't develop houses or hotel on 3 bidding properties after buying these. You will earn a half of owned bidding property's price when the player lands on it. When a player win the auction to own bidding property, its price will be the total money they pay to win the property.
A player who passes the Start space collects $2000. They will not be awarded money if they land on Start.
If a player lands on Airport, their token will be transported to the place of Airport label.
If a player lands on Go To Jail, their token will be placed on Jail. If Jail contains at least 1 token and other players land on Jail, they have to pay money of visiting Jail. To be released of Jail, a player have to roll dice 6 (1 dice mode) or double dice (2 dice mode), use Get Out of Jail free card or pay money. If a player is in Jail, they can not earn money when other players land on their properties. If a player stays at Jail in 3 consecutive turns, the player is forced to go out of Jail by paying money.
If a player lands on Risk space, they have to obey its instructions. This may include paying money, moving to a place on board, going jail...
If a player lands on Chance space, they have to obey its instructions. This may include collecting money, Jail Free card, transporting...
If a player pays money and they have not enough money in hand, they will have to sell thier properties until they have enough.
The game will be finished if there is only 1 player who is not bankrupt.
+ Travel all around the world.
+ Game board change in every game.
+ Play with 1 dice rule or 2 dice rule.
+ Save current game and resume it next time.
+ Give you an option to automatically roll dice to make game faster.
+ Save game records.
+ Play against build in AI or against friends in 1 device.
+ Game developed by LibGDX, Universal Tween Engine.
+ Use some pictures from freepik.com, imgkid.com, dreamstime.com, xoo.me.
+ Use some sounds from freesound.org, Worm Armageddon.
+ Facebook: https://www.facebook.com/qastudiosapps
+ Twitter: https://twitter.com/qastudios
+ Support iPhone XS Max.
Up to six family members will be able to use this app with Family Sharing enabled.