By webbfarbror AB
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"Rymdkapsel makes its more ornate competitors feel needlessly garnished."
- New York Times, nytimes.com
rymdkapsel is a meditative strategy game set in space. Take on the challenge of building the best possible station by commanding your minions and exploring the galaxy around you.
Imagine a strategy game where you don't have to worry about selecting units or mounting attacks on your enemies, but rather can focus on building the best base possible.
That's what rymdkapsel is all about.
"Some games nearly make me miss my subway stop. Some games tempt me to keep on playing them while I'm walking down the street. This is one of them."
- Stephen Totilo, kotaku.com
“It is definitely my favorite game — and I haven’t even beaten the first level yet.”
- Trent Wolbe, theverge.com
"Rymdkapsel combines spatial puzzling, tower defence and base-building into a brilliantly coherent and stylish whole. This one's worth keeping an eye on."
- Christian Donlan, eurogamer.net
"Besides Eliss, Edge was one of those few games that defined the iOS platform (...) rymdkapsel may be the next one."
- Filip Visnjic, creativeapplications.net
Good but needs some work.
I think this game is pretty good, but a lot more could be added to it. I often find myself twiddling my thumbs because I've got all the buildings I need for the moment, so I just need to wait for the existing ones to be built, I think there should be some more in depth systems, like maybe your workers need food to go on, or the enemy's can create hull breaches that need to be fixed with workers armed with magnetic boots. A lot more things like this could be added, making you more aware that you are indeed running a space station. Also, there definitely needs to be a speed up button, some of the buildings are slow to build. Something that annoys me greatly is the AI. when say my source of whatever the hell that pink stuff is depleted, and I need to build a new extractor with what I have remaining, my workers use my supplies to build other things that I have set out, so then I can't build the extractor, no more advancement, game over. Alternatively you could implement a manual priority system. I know this is a lengthy review but just one last thing. I completely get that your going for a simplistic look, but it's too simplistic,the rooms are just solid colour, it just feels cheap, at least add a little texture or something to differentiate the rooms other than colour. I hope the dev reads this and considers my ideas.
It has potential
This game is fun until you realize that there is nothing to do except survive, there is nothing to unlock if you reach certain levels, there are no different modes and you can't buy anything to improve your base overall and you can't play multiplayer. If there were different modes it would improve the game:
Apocalypse- never ending waves
0 income- you start with lots of resources but can't get any more
Multiplayer- you can take over another players building and steal resources etc.
There is also room for a campaign of sorts. And finally if there was a way to earn money so that you could upgrade your minions or buildings somehow. Like I said this game has potential but it's not worth paying $5 unless its improved ;)
Before purchasing I read a number of reviews in the gaming press which all seemed to praise the game. It is well made and polished for what it is, but although minimalist lacks depth and the potential for the amount of multiple replays I expect for the price this app is sold for. After 3 games to get the accomplishments and about 2 hours i feel like i have exhausted the gameplay. I can't see myself opening the app again unless there is some new content released.
- Category: Games
- Released: 01 August 2013
- Version: 2.0.0
- Size: 27.7 MB
- Language: English
- Seller: webbfarbror AB
- © webbfarbror AB 2013
Compatibility: Requires iOS 5 or later. Compatible with iPhone, iPad, and iPod touch. This app is optimized for iPhone 5.