UX Week 2006
By Adaptive Path
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Under the guidance of experienced practitioners from Adaptive Path and other top companies, this four-day conference introduces user experience practitioners to new rich internet application design approaches, practical prototyping techniques, effective cross-organization communications strategies and more.
||Thinking Creatively||By recounting experiences with artists and broad movements in the art world, Brown explains the magic behind creating art and what place the arts has taken in today's world.||22 2 08||Free||View In iTunes|
||Failure: Learning From Your Mistakes (and Ours)||Leading heads of Adaptive Path give examples how projects went wrong because of their personal mistakes.||22 2 08||Free||View In iTunes|
||Understanding Your Content||What are content audits and content maps, and why should they matter to companies who publish information on the Web?||22 2 08||Free||View In iTunes|
||Good Design||Designers, according to Merholz, must broaden their peripheral vision to other domains outside their own.||22 2 08||Free||View In iTunes|
||What is Interaction Design?||From the highest level, Interaction Design is all about communication. Dan's presentation starts from there and further breaks the communication into three layers.||22 2 08||Free||View In iTunes|
||Facilitating Collaboration||Ryan Freitas of Adaptive Path provides an overview of how online collaboration has evolved in the presence of wikis, syndication and blogs.||22 2 08||Free||View In iTunes|