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Production Methodologies, Techniques and Guidelines for Modern Computer Game Testing

This book is available for download with iBooks on your Mac or iOS device, and with iTunes on your computer. Books can be read with iBooks on your Mac or iOS device.


As development methods in the video games industry have evolved and improved the process, a key phase in the lifecycle of a game’s creation has suffered. With video games becoming more mainstream and pushing the boundaries of technology and creativity more care must be placed on making sure that the end product is of high quality and is not faulty. This is where game testing comes in. This short book looks at several different techniques and processes that can be applied to the testing phase of a video game’s production to make it the process more productive and find more troublesome bugs that can ruin a game when released.Created in conjunction with the dissertation “An Investigation into Production Methods with Quality Assurance and Game Testing” by Ashley Morgan for Staffordshire University.

Production Methodologies, Techniques and Guidelines for Modern Computer Game Testing
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  • Free
  • Available on iPhone, iPad, iPod touch, and Mac.
  • Category: Programming
  • Published: 14 May 2012
  • Publisher: Ashley Morgan
  • Print Length: 63 Pages
  • Language: English
  • Requirements: To view this book, you must have an iOS device with iBooks 1.3.1 or later and iOS 4.3.3 or later, or a Mac with iBooks 1.0 or later and OS X 10.9 or later.

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