Unique Music Project Inspired by Iconic Fantasy Video Game Series, The Legend of Zelda
This completely original music concept album is a unique project that is really unlike anything that has ever been done in the chiptune and video game fan music scene. While there are very talented bands that perform creative covers and arrangements of existing video game music, this is the first time I have seen an entire soundtrack for a game that is still in the concept stage.
The album, with eighteen meticulously arranged tracks totaling an hour and seven minutes of original music is really quite an achievement. While each track stands on its own as a great piece of music, it is the arrangement of pieces in the album that gives Land of the Gods its power. It takes you emotionally through the entire epic video game experience.
Track number one, “Title Screen,” which provides a soothing and wandering melody to underscore the players first interaction with the game while choosing difficulty level and creating a save file. Track two, “Prologue” is a little darker and more mysterious as it introduces the player to the world and the central conflict of game.
Each track builds on the sense of adventure and discovery that is essential to fantasy role playing games. Other tracks such as “Bustling Village,” “The Great Fields,” “A Day in the Market,” and “Grand Castle” deliver on the energy and excitement of expanding the adventure map and interacting with every aspect of a full fantasy world.
There is a respite in the pace of the music as the player takes time to fall in love with the “Princess” on track seven, but it doesn’t last long. Quickly back on the road to the “Desert Fortress” and almost immediately into the first major villain reveal, with what might be the most intense track of the album, “Little Prince of Darkness.” The fast paced percussion, discordant scales, and twisted allusions to the earlier more idyllic fantasy themes make this track perfect background for the players first battle with the major villain of the game.
Tracks ten through thirteen, “Palace of Ice,” “Ruined Village,” “A Different Breed of Evil,” and “Starlit Tower” capture the descent of the world into evil while preserving the sense of wonder and discovery of new and expansive original settings. The player begins to grasp the true depth of that evil that has befallen the world in track fourteen, the hauntingly beautiful, “Sorrow of the Fairies.”
Finally, the last tracks “Timeless Temple” and the “Final Battle” provide a satisfying end of game feel in classic RPG music style. The bittersweet “End Game” track is a review of the whole experience and captures the mixed feeling of triumph and disappointment the player feels at games end.
Land of the Gods has a very Zelda feel to it, a very close tie to its inspiration, and a very well done one at that. Definitely a grand start to the artist's career.