The year is 1775. The American colonies are outraged over new taxes imposed upon them by Great Britain. They begin to stockpile arms and organize militia. On April 18th, militia members ambush a column of 700 British Redcoats ordered to seize stockpiled arms. 273 British soldiers are killed or wounded before they reach safety in Boston.
The American Revolution has begun!
Now you and your friends command the armies of the British Redcoats, English Loyalists, German Hessians, American Regulars, Patriots, French Regulars and Native Americans to decide the fate of the Americas. Players from each faction cooperate to gain control of key towns and forts. Share the fun in this light and fast paced game vs the AI, hotseat or online!
1775: Rebellion features simple and unique game mechanics and special attention to historical detail. Experience this critical time in American history, you will not be disappointed!
- 3 Scenarios – 1775, 1775 (Short) and Siege of Quebec.
- Play solo vs. 3 AI difficulties
- 54 Cards (Movement & Event)
- Cross-platform online play or up to 4 player hotseat multiplayer.
- Faithful conversion of the original board game.
About the Game
1775: Rebellion is based on the award winning board game developed by Academy Games.
The mapboard represents the original 13 Colonies plus Maine, Nova Scotia, and Quebec. Each Colony is further subdivided into areas over which factions will struggle for control. A faction holds control of a Colony when only units of its side are present in the areas of a Colony. Player controlled factions include the Continental Army, Patriot Militia, British Regulars and Loyalist Militia. In addition to this the Allied French and Allied Hessian factions, which are controlled by American and British forces respectively, can be brought into the game by event cards playable by each faction.
Each game is played in a series of rounds. Victory conditions are checked for each side starting on round three and each game ends with victory points being tallied automatically on round eight if no one has won before then. Each round is subdivided into four turns, one for each side, which happen in order determined by a blind draw of the turn marker for each faction. It is entirely possible for a faction to go last in a previous round only to go first in the next.
Movement & Events
Every Faction has a deck of cards consisting of Event cards, Movement cards, and one Truce card. Every turn, each faction will play a movement card to maneuver their troops and any number of event cards. When both factions of a side (British or American) have played their truce cards, the game will end! Each deck has a specific number of movement cards in it and managing them is an important part of the game.
Each faction has a Truce card which serves not only as a timer for the game but as a powerful Movement card. However, a game may end prematurely if both factions of a side are forced to play it early in the game.
Note: We recommend playing on an iPhone 5S, iPad Mini 2, iPad Air, iPad Pro or newer device.
- Fixed an issue with AI getting stuck during the Quebec scenario.
- Fixed an issue with the undo during reinforcement placement.
- Fixed an issue with the event history showing the wrong faction when placing reinforcements.
Ratings and Reviews
A very well made game that perfectly replicates the board game experience. The AI is actually strong than what u typically see with strategy game apps but a competent player will consistently win....although the games will be generally close. AI could be stronger if 1) command decision was utilized more frequently to retreat when odds are poor 2) stop wasting moves to add native Americans far in the frontier and away from the opponent 3) British AI adds too many new armies in Quebec and Nova Scotia, away from the main front
Multiplayer format is solid but could be improved if 1) you could load and view the board when it's your opponent's turn and 2) make it "cheat proof" (player can exit mid turn and restart if not liking outcomes
All in though a great game, worth the price
FINALLY - UPDATED AND EARNED FIVE STARS!!!
May 2017 update - v2.6 makes the game more user friendly than before: 10 stars! Thank you Andrew and team Hexwar for listening!!!
Jan 14 update - Army size displays no longer disappear, finally... 5 stars!!!
Dec 8 update - More good fixes! Just one more needed as the Army size boxes still disappear. Up to four stars!
Nov 15 update - kudos to the Hexwar Dev team for responding to the issues I've encountered so far. We are in good hands!!!
- Just as good as the board game.
- Good replay value.
- The game freezes once in a while.
- The size of armies frequently disappears, and you're forced to re-zoom to see them. Very annoying when trying to plan moves and battles!!!
- As fun as it is to watch the dice roll, they're often blocked by the top of the battle display frame - would be better if the dice appeared at the bottom of the screen.
Amazing Game, Mediocre Interface
The game is based on the Academy Games boardgame and is fantastic. This app's interface is only so-so. Most notably, the zoom function does not always work, making it almost impossible to place armies (and this is on a full-sized iPad). When you make a command decision (regroup), the app sometimes hides the number of armies in adjacent areas. and the music in this game is quite repetitive.
That said, the underlying game itself is excellent. I hope the publisher improves the app to make this the five-star game it deserves to be.
- HexWar Games Ltd
- 323.2 MB
- Requires iOS 9.0 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- Rated 12+ for the following:
- Infrequent/Mild Cartoon or Fantasy Violence
- Infrequent/Mild Realistic Violence
- © 2016 HexWar Games Ltd
- In-App Purchases
- Southern Theatre Scenario $1.99
With Family Sharing set up, up to six family members can use this app.