Snap together your own classic rpg within minutes! Put together your own enemies and NPC's using 200 body parts and over 1 BILLION possible character combinations! Build your own customized weapons and weapon shops; draw your own overworld maps using tiles for grass, snow, sand, stone and lava; and interlink as many overworld maps as you want for almost unlimited gameplay possibilities!
(NOTE: This program is for entertainment purposes only and is not for professional game development.)
-Make unlimited games!
-Switch between edit and play modes at the click of a button!
-Go back and tweak enemies and maps in seconds!
-50 character and weapon slots per game!
-Choose between 12 heroes!
Start by clicking an empty game slot that says "empty". You will then be prompted to name your game. Be sure to name your game using letters, numbers, and spaces only! Not giving your game a proper name will prevent it from saving properly!
The Frame Editor:
The games you make will consist of frames; each frame can be one of four things, a title, an overworld, a shop, or a cinematic. The game will always start on frame 1, but from there, frames do not have to play in sequence. Each frame will have options to set where a player will go when leaving the frame. To create a new frame, click the "empty" grey frames along the top of the level editor screen. Then pick what type of frame you will create from the menu. Here are the types of frames:
Title- Use this at the beginning of your game (best at frame 1), or to divide your game into chapters. A title will consist of a simple text title at the center of the screen, and can contain save/load options if you prefer.
Overworld- This is the overworld map. You can have as many of these as you like and link them together through exits to make the world as large as you wish. Each overworld can have three total exits, two labeled as "exit 1" and "exit 2" which can lead to shops or other frames, and the third exit, which is where the player will go after defeating a boss. Set these options on the left hand side of the overworld menu so the game will know where these exits will lead. Here you can also enter enemy ID numbers so the game will know what enemies the player will encounter on this map, as well as the boss ID. Character ID's are displayed at the top of the character creation page.
Each overworld map has two layers. The first layer is it's base color, and can look like grass, snow, sand, etc. The player can walk on all of these freely. The second layer determines what is an obstacle, what causes damage, what heals, etc. Draw the base layer using the first row of tiles next to the map grid. Then use the second layer to set boss locations, exit locations, healing tiles, etc. Boss locations, obstacles, healing tiles and exits can look like different things. Click the green arrows next to these tiles to change their appearance on the map.
Shop- This frame consists of a shopkeeper, which you will pick from you list of created characters, as well as a selection of three weapons. Enter the text for the shopkeeper, as well as the item ID numbers and prices of the three weapons you wish you sell in this shop.
Cinematic- A cinematic consists of a character, which you will pick from your list of created characters, and some dialog. After the player reads it, they will click the "next" button to proceed to the next desired frame.
new content (characters, tiles, etc)
Ratings and Reviews
Good but bad
First of all I'd just like to say that this game is very, very fun and you could be very creative while doing it. Second, this game is very easy to use, so you don't have to worry about coding the games. And thirdly, when you make your games there easy to learn and you can make much more than 1. Now the bad stuff. When I first got the game I messed around with making characters an weapons. Then I thought I try making a game. Controls sometimes glitches a little but it was still VERY usable. When I was typing in the Id's for the different things and the title, the little white box so I could type in wasn't there. I tried tapping where the box should of been but it still didn't work! Now I can't bring my characters and weapons I created in the bloody game! So pretty much my game has characters in it that I didn't created, none of my weapons, and I can't put in any dialog because of the typing problem. Luckily though, I can still type for my characters and weapons. Other than that the games fine. I do need to give it 3 stars though because the problem is very big and will effect your game. Instead of this being 3 dollars I would say this is 99 cents. If this is fixed then I will give this game 5 stars. It still is a very good game overall though. :)
Best App Ever!!! But...
I love this app! I've had for months now and I love it. However, it lacks a lot of things that could make it a five stars. First of all, I was making a game that was 32 frames long. But when I play it, it's so slow. Also, the X button on the top right corner doesn't work. I also wish you could post your games online so others could play it. The controls are also a little bit buggy. I also wish that the battling is a little better. Just pushing the fight button or poison button that comes with your weapon isn't enough. It would be cool if you had an inventory, potions, potions you can buy, magic, attacks that you can create in your game that a player could use in a certain level they achieve. As you can see, it can be a lot better. The game has a lot of potential. If all of this was added, I'd pay millions of play it. Don't get me wrong though, I love the app. But it needs and update. Thanks Scott for a wonderful game! Just please add this stuff and fix the bugs and the lag. Thanks!
Awesome! Just a few things.
First of all, this game is fantastic. Great performance, the pixel graphics gives it a nice vibe, and it's incredibly easy to make a game. Second, I have a few things that could be added. I think this app needs more customization for characters. Now, there's already a good number, but most of it is just silly. (I.e. A donut body and a baby face) But what if you want to make an enemy that looks cool or scary? The options are a bit limited there. Same problem with the layout textiles. There are only 6 options: grass, water, lava, sand, rock, and snow. Anyway, thanks for reading. Keep up the good work!
- Scott Cawthon
- 40.9 MB
- Requires iOS 5.1 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- Rated 9+ for the following:
- Infrequent/Mild Cartoon or Fantasy Violence
- Infrequent/Mild Horror/Fear Themes
- © 2014 Scott Cawthon
With Family Sharing set up, up to six family members can use this app.