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New 1.2 Version : Many fixes + Game speed control !!! x1 x1.5 x2 x3
"Alien Menace" in its mobile version is the official adaptation, for one player, of the eponymous card game. Simple rules allow for a quick start and full of action, twists and turns games that will require luck and strategy.
Alien Menace will propel you into a futuristic world where are competing, in breathless and ruthless face-to-face, on one side a load of heavy weapons, grenades and desperate energy and on the other sharp fangs and other poisoned darts.
To save humanity and get out of that living hell it has just landed on, the Space Marine -you- must fight his way up to a dimensional portal through the devastated base.
In each room, you'll find weapons and equipment, but will also have to fight the abominations that plague the area. Whatever their size and appearance, these aliens "things" are just plain killing machines.
The Omega Base portal has provided them with an unexpected opportunity to take their revenge on humans by attacking them by surprise. But chance has hopefully jammed up the workings of their invasion plan ...
They now have to deal with a tough, stubborn, resistant and over trained grain of sand : You.
The player who embodies the Space Marine is always under stress :
The slightest mistake can soon prove being deadly, and he has only three precious hit points.
For him, every injury counts ; if he arrives weakened at the portal, his chances of success will be by far lower. You must therefore make the right choices and do your best with the weapons and actions you have, but also guess when and how to take critical risks.
The Alien player -managed by the AI- sends his monsters, big or small, to the fight, in order to trap the Marine player and force him to make hazardous choices, as called by necessity.
Each room of the Omega Base has distinct characteristics :
Some will be more advantageous to the Space Marine, others to the Alien, while others have will influence how the battle will unfold.
At the beginning of the first round, the Space Marine player chooses which room he heads to among the two “room” cards that have been revealed.
But that choice, in the following rounds, will be up to the player who lost the fight in the previous room.
Cards and tokens
During fights, players lay down cards they have in hand in an escalation of force :
The Marine uses lethal weapons, the Alien unleashes raging monsters... and both have in reserve combat actions aimed to surprise the opponent and change the course of confrontation.
Players also have tokens, representing for the Marine bursts of courage and for the Alien’s monsters fits of berserking rage. During combat, each player can throw previously earned tokens in an attempt to increase its strength :
"Attempt", because it still is necessary that the token lands on the correct side ...
Guaranteed thrills !
Inspired by FPS (First Person Shooter) video games, Alien Menace is a dynamic card game in which two players battle to gain control of a teleportation portal.
Players-the human Space Marine and the AI alien forces- will struggle at every fight, using special cards and tokens allowing them to bid until one of them becomes the strongest.
As required in that “Alien” tainted Sci-Fi universe, one player (the human) plays a heavily equipped and armed Marine while the other (the AI) takes over a horde of warlike aliens, ready to tear their opponents using...well, let's call that their natural talents.
Based on simple rules, Alien Menace throws players in an immersive atmosphere and propose short games, for more nervous and eventful clashes : Get ready for no mercy confrontations !
The Marine advances only if he manages to kill all creatures present in each room, and the Alien -that must prevent the portal’s destruction- will draw him back whenever he manages to hurt him.
What's New in Version 1.2
- Boost improvment x1, x1.5, x2 and x3 !
- Gameplay improvment
Tough, interesting, and tense!
This is a challenging solo adventure game that reminds me of Aliens, Space Hulk, and to some degree MTG or a collectible card game, or the Space Hulk card game. You get three lives, but you're very likely to lose if you face the last room with any lost health points. I like the fact that you have several types of resources giving you a lot of strategic options in each combat. For example, you get coins that you can flip to increase your attack strength. Sometimes, you want to save these for close matches, while other times you might want to use them instead of cards against 1 strength monsters. This is just a very clever mechanic. I like the artwork, animations, and sound effects and music. All in all it's just a very cool game, well worth the price and great for replay value.
Good but doesn't save!
This would get 4-5 stars from me for its game play, graphics, and sound, but it doesn't because of one thing - it doesn't save if you quit (or get a phone call or whatever) mid-game! That's simple inexcusable for a mobile game.
The game is also pretty hard - on rookie level I lost every one of my 4-5 games (though I came close). Part of it was mistakes from not paying attention or lack of understanding something, but still. However, I like a challenge and would keep playing to win if it wasn't for the save issue. Won't be playing any more till that's fixed.
Great game, could be fantastic with some work.
Right off the bat the instructions could be better. I feel like the lack of background music is a negative. Last but not least multiplayer would be nice.
On the up side the gameplay is pretty simple to understand. The coin mechanic adds a plus to it. The artwork and gameplay are both great! The games are fairly short and quick.
Gave it four stars because I can see room for improvement, can't wait to get my hands on the actual card game itself.
- Category: Games
- Updated: May 19, 2011
- Version: 1.2
- Size: 38.6 MB
- Languages: English, French
- Seller: Batir Valoriser Reussir Concretiser
- © Blackhelios
Compatibility: Requires iOS 4.3 or later. Compatible with iPhone, iPad, and iPod touch.