Aqua Globs HD
By Qwiboo Ltd
This app is only available on the App Store for iOS devices.
Qwiboo proudly presents an iPad-optimized version of the popular line-drawing game, Aqua Globs. Aqua Globs HD makes combining wiggly one-eyed globs even more entertaining, if that’s even possible!
Improve your score dramatically using the multipliers. You can also unleash a special power-up that clears all of the globs if you are in trouble. You can only use this power-up after the meter at the top of the screen fills up, however.
- iPad optimised gameplay and crisp HD graphics
- multipliers to bulk up your high-score
- clear all button to save you when most needed
- each level with different twist and special glob
- auto save feature
- stats tracking and many trophies to unlock
- OpenFeint enabled
Guaranteed you won't be able to put down this tantalizingly exciting game that will always having you wanting 'just one more go'!
Broken, move on.
Unfortunately, I can't even try the game due to the fact that something is wrong with the integrated Open Feint software. At the loading screen, I just get a blank white square saying the requested page can't be found. Open Feint's logo proudly displaying in the bottom left corner. With there was a way to universally disable that annoying software in iPad settings so I can enjoy what I buy. Fortunately, I got this app while it was free.
Are you kidding?
Why is it that so few people care when software developers are too inept or lazy to implement multitouch in their app? Fix this basic component of user interaction and I'll rate the game again.
I've long since deleted this because it receives no updates. Changing my review to one star because it's still broken and will seemingly never be fixed.
Aqua Globs has hit the big screen!
Expereience the first two levels of the iPhone Cult Classic (more on the way) now in higher resolution and with a couple of fun new twists. These are the ability to score combos and the ability to simultaneously nuke everybody on the screen for some much needed breathing room when things are getting really hectic.
When I initially read the game description as group like colored guys and avoid bumping into the opposite color, it sounded challenging but kind of shallow. What I didn't get until playing is that there really is some depth here trying to set stuff up so, for example, not only the two little oranges merge but that they merge right next to another full sized orange for a quick elemination (and therefore more space for the rest of the globbies. Or fun little bits like sometimes you may want to be a little more strategic than simply drawing a line between two like globs. Since attaching them in a line will set both of them on a course right toward each other, while normally convenient, if there are opposite colored folk hovering between them you might first have to route them somewhere else before linking them. Don't even get me started on how BEST to use green globs...