Audio Archery - Archery for your Ears
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Audio archery brings archery to IOS. Use only your ears and your reflexes to shoot targets. The game is entirely auditory, so there are no pictures or icons. You will hear a target move from left to right. When it is centered, flick down on the screen with one finger to pull back your bow. Release your finger to fire your arrow.
The game consists of 10 rounds with 7 shots each. Your goal is to meet or exceed the minimum score given to pass to the next round. Can you pass the tenth round and become the audio archery champion?
What's New in Version 1.1
updated audio panning logic, added a bonus scoring system for scoring points on your first shot attempt, various bug fixes and improvements
The concept is good, but it needs a little more work. First, there should be instructions available when you start to play. The only instructions I found were on the app page. Second, voiceovers are of good quality but could use some zing. It would be worth investing in an audio sound track and a witty voice artist. Think of the game You Don't Know Jack and you'll have the idea. Next, the sound you hear when targeting is an awful static noise. Get some better sounds that are more pleasant and you'll be getting somewhere. I think that investing some time with a professional sound engineer will pay dividends. Finally, just because the game is sound based doesn't mean you should ignore visuals. The couple of screens that this game presents should be elegant. I wish you luck with your game.
Great but needs work
This is a great game, and I really like it, but it needs some improvement. It might be better if we could play player versus player, and I would like to see multiple targets that you have to shoot at that make different sounds. I think it would be more challenging that way, and it would see how expert we really are at archery, when we used our ears. Also, there's a problem with my app: the first shot I try to take usually shoots without me even touching it; I can't explain this glitch.
It's entertaining for a while, but gets boring soon. I think it would be more interesting if the targets made different sounds, and moved around in different ways unexpectedly. It would be more of a challenge, instead of just sliding from left to right at the same speed each time.