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Axon Runners

By Streamline Studios

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Description

Grab your hover board and join up with the other 350,000 who've entered the NightStream.

The futuristic 3D cityscape of Persepolis and the Nightstream await! Glide through the city on your choice of 10 different hoverboards currently available, each with special attributes to help you collect more energy orbs and blast obstacles out of your way. Discover the mysteries of the Nightstream through 15 levels of fast-paced action while executing epic jumps and lightning-quick moves to collect as many points as possible!

Join the ranks of the Axon Runners and enter the Nightstream today!

Developed by Coca-Cola Content Factory and Streamline Studios. Published by Streamline Media Group.

What's New in Version 1.0.3

- Two new free levels
- Variety of tweaks and fixes

Screenshots

iPhone Screenshot 1
iPhone Screenshot 2
iPhone Screenshot 3
iPhone Screenshot 4
iPhone Screenshot 5
iPad Screenshot 1
iPad Screenshot 2
iPad Screenshot 3
iPad Screenshot 4
iPad Screenshot 5

Customer Reviews

Coke Zero

Axon Runners is a too hard to control. The idea of swipe controls are great for touchscreens. The execution here is too limited. The Axon Runner rides a hoverboard that can defy gravity, meaning you can ride on walls and the ceiling. The swiping, however, is left right. If I could circle swipe, then riding on walls and ceilings would be easier. Tapping the screen to jump would also be easier than swiping up, the act of swiping up means you are not swiping left or right to control your direction. How do controls like this get past beta testers? The controls are made worse by the amount of junk in the tunnels you ride through. The actual hazards are difficult to make out in all of the visual clutter. Again, beta testers?

I have some thoughts on the Coke Zero tie-in. What is in Coke Zero? You have some junk that makes it look brown, some junk that makes it taste like it has sugar in it, and then some caffiene. As fast as the Axon Runners go, I would think they would want some sugar with that caffiene. Perhaps the Coke Zero fit into the story somewhere, but I wouldn't know. The idea of story is ludicrous for a game about a guy who rides through empty tunnels by himself. Games like this are made by how fun they are to play, and this game was just not that fun.

No, it's not

Not a very bad game, like the spoiled kid who probably got it for free anyway, says in his brilliant and useful review below.

The world is very bold and original. Hints if trickstyle for dreamcast, a good sense of speed, and easy to learn mechanics. Worth a buck without question, especially if the theme is your thing.

Great to get new levels

Great update, with new levels that are a bit easier than those before, too. Waiting for Chapter 2 now!

Axon Runners
View in iTunes
This app is designed for both iPhone and iPad
  • $0.99
  • Category: Games
  • Updated:
  • Version: 1.0.3
  • Size: 160 MB
  • Language: English
  • Seller:
Rated 12+ for the following:
  • Infrequent/Mild Realistic Violence
  • Infrequent/Mild Cartoon or Fantasy Violence
  • Infrequent/Mild Sexual Content and Nudity

Compatibility: Requires iOS 4.2 or later. Compatible with iPhone 3GS, iPhone 4, iPhone 4s, iPhone 5, iPhone 5c, iPhone 5s, iPhone 6, iPhone 6 Plus, iPhone 6s, iPhone 6s Plus, iPhone SE, iPhone 7, iPhone 7 Plus, iPad, iPod touch (3rd generation), iPod touch (4th generation), iPod touch (5th generation), and iPod touch (6th generation).

Customer Ratings

Current Version:
All Versions:

Top In-App Purchases

  1. 300 Game Credits$0.99

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