The most unique and addictive of the idle clicker games is here!
Become tycoon of deadly bacteria and take over the Universe. This idle clicker game will take you on a new space journey. Expand and grow big numbers of bacteria with enchantments in idle production and rare minerals. Take on the challenge and discover the best gameplay and idle strategy to destroy as many planets as possible!
-- Click Click Click Clicker game.
-- Play without internet.
-- Perfect game for a lunch break or while on the bus.
-- Addictive and simple mechanics with idle bacteria production
-- Huge numbers of bacteria.
-- Nano tech to destroy toughest.
-- Ever mutating super bacteria.
-- Discover bacteria boosting minerals.
-- Tons of upgrades.
-- Lots of achievements.
No ads offer a monthly subscription that removes ads from the game during the period of subscription. During the period of subscription, you will be able to receive all ad bonuses for free without watching ads. This is an auto-renewable subscription. Payment is charged to iTunes account at confirmation. Subscription is renewed unless turned off 24h before the period ends; account will be charged for renewal as well. You may turn it off in your Account Settings. Any unused portion of a free trial period, if offered, will be forfeited when the user purchases the paid subscription, where applicable.
Terms of service: https://www.fufla.eu/terms.php
Join our very active Bacterial Takeover - Idle Clicker community:
Game version 1.16.0
* Balanced Bacteria upgrade prices
* Balanced lab cleanup times
* Improved performance
* Bug fixes
* Have an awesome idea? Write us an email: firstname.lastname@example.org
Ratings and Reviews
One Small Issue
I greatly enjoy the game, don’t get me wrong. It’s simple, fun, and quite unique for a clicker game. The only issue I find with the game’s mechanics are the gene strands. Gene strands are used to increase your production and for upgrades. The issue? The gene strand upgrades are much to overpriced, and are often counter-productive. For example; there is one upgrade that increases your BPS (bacteria per second) by 100% when idle, and costs 2500 gene strands. The issue? Each gene strand increases your BPS by 1%. Which means you waste 2500% of your production while only increasing it by 100%, making it a whopping 2400% decrease in production. Which means, for every overpriced upgrade, you collectively lose more and more production percentage. I think this issue has been overlooked by the developers, and should be fixed so that unwary players don’t waste their gene strands on upgrades that don’t provide enough production increase for their massive cost, and so that players who know this issue will have a better use for gene strands other then keeping them piled up. If you have read this, thank you for your time, love the game, and I hope to see improvements in the future!
Developer Response ,
Thank you for the feedback! The Gene Strand Upgrades can indeed reduce your BPS at first, however, they all become beneficial at some point. You can read more about this on our wiki page: http://wiki.bacterialtakeover.com/index.php?title=Gene_Strands#Gene_Strand_Bonus_vs._Gene_Strand_Upgrades
Great incremental clicker sim tap-tap idle progression game
Love it, perfect game to zone into. The one game where tapping and idle collections are both robustly designed—two different paths you can take on each level, depending on how your planetary research plays out.
Remarkably tuned, nuanced mechanics and upgrades, and a variety of idle options.
Downside? Research takes a long time, and you’ll need to buy at least 8 scientists to really get things done. I have 10, using 5 to research, and split the rest between nanobots, irradiation, bacterial evolution, and irradiation. The premium cost of speeding up research, as well as a bunch of other things, doubled a couple of months ago. That was also lame.
Content updates could occur more frequently, and perhaps with more significant impact or addition to the game. The updates have mainly been several new supplementary systems, some systems iteration, and fine tuning. Good stuff, but I want more.
Because it’s so tightly tuned with such a great aesthetic alignment of systems, it is essentially a five star game. However, because the prices of things using premium currency went up recently, I give Bacterial Takeover 4 stars. Really 4 1/2. It was an unnecessary price increase.
Developer Response ,
Thank you for the descriptive feedback!
I like games that allow me to leave and come back. This one does and the idea of taking over planets is cool. The graphics are great and the time line isn’t bad either the only thing that keeps me from rating a 5 star is I don’t get how to mutate bacteria. I started this game on another device but it crashed so I am starting over not a problem there because I was having fun only wished I could figure out how to mutate the bacteria.
Thank you for your response, I figured out how but where do you get the other bacteria to mutate?
Update: Oh, I did solve the mutation problem. been away for a bit never deleted the game just doing other things and started playing again. The new graphics are awesome. Keep up the good work.
Developer Response ,
You can get new bacteria to mutate in the Bacteria Evolution lab under the Research panel.
- Fufla SIA
- 227.9 MB
Requires iOS 9.0 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- Rated 9+ for the following:
- Infrequent/Mild Mature/Suggestive Themes
- © SIA FUFLA
- In-App Purchases
- A small gem pack $2.99
- A medium pack $9.99
- Starter Pack $3.99
With Family Sharing set up, up to six family members can use this app.