By Pelted Software
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BattleAtSea brings the classic naval strategy game to your iPhone and iPod Touch. In this exciting version you can choose to take on the enemy super computer, or challenge your friends in a 1-on-1 LAN battle to the end.
Deploy your carrier battle group of five ships, including the mighty battleship, to the the far reaches of a distant ocean, and prepare for war. You must seek and destroy the enemy fleet before they send yours to the depths of the sea.
BattleAtSea is quick, elegant and a blast to play for both the casual gamer, and those with a completive streak. A running battle history provides an exciting way to challenge yourself as you strive to find that perfect winning strategy.
In game sound effects, and expanding multiplayer options make BattleAtSea a great addition to your iPhone or iPod Touch.
*Network play requires a WiFi connection to a Local Area Network, but more multi-player options will be available soon.
Please feel free to visit the support forms for any questions. We would love to help you BattleAtSea experience be the best it can.
Excellent game but unsatisfying gameplay experience
I really like the graphics and UI but ultimatiely the gameplay experience failed to satisfy me because I don't really find gameplay to be as satisfying as other similar games due to lack of in-game visual excitement. When I hit a ship, I'd want to feel good about it and a simple red box doesn't do it for me. Same goes for sinking any ships. I would love to see a mini explosion, animated sinking ship, top-down view of all ships (instead of current side view.) Despite above, I still highly recommend this Battleship-type game to everyone. I think the price is right especially since BattleAtSea comes with multiplayer LAN support and soon to offer online support in future free update.
Decent game but one major flaw
Biggest flaw in the game is the AI is a dumb as a rock. Let's say the computer opponent has sunk 4 of your 5 ships. And let's say the last ship you've got is your largest one, which takes up 5 squares. Well, the computer will spend the rest of its turns firing blindly looking for your final ship. But instead of narrowing the field down to spaces that can hide a size 5 ship, it spaces its attacks immediately next to previous attacks. OK, SOMETIMES it allows 1 space between attacks. But frequently it just chooses a space adjacent to previous attacks, which means unless it's already looking in the right area, you'll have as long as you need to hunt down the rest of their ships. If this AI were greatly improved, I'd give the game 4 stars for an otherwise clever implementation of a classic board game.
Please add cells firing. Add PT boat fires up to three cells, battleship five cells, submarine four cells, destroyer four cells and aircraft carrier up to eight cells. Add three sonars for aircraft carrier, PT boat, battleship, destroyer and submarine. Add firing cells flying, add three turns for each opponents and please allow us to change spots during the battle. Please allow us to choose any ship to open fire or launch. Please allow us to fire the same spot we have fired just incase the enemy moved their ships. Add action song from battleship fleet command for the main menu and for during the battle. Add ship noises but really really loud. Add islands and Naval Bases. Please allow us to choose any ship.