Blackbox - think outside the box
By Ryan McLeod
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Blackbox is one of iOS's #1 puzzle games but don't take my word for it when you can read from over 80,000 five-star reviews worldwide. Rather read this? I get it. Here are some nice things people have said about Blackbox:
▶ “Unlike anything you’ve ever played before” —App Advice
▶ "Constant how-did-they-do-that moments" —Skottk
▶ "Utterly diabolical and utterly brilliant" —CNET
▶ “Undeniably unique” —Todays iPhone
▶ “Devilishly clever” —Six Colors
Explore 71 unique puzzles (MORE COMING) without touch… Tilt, shout, click, snap, wait, reflect, and hike your way to success; expand your creative thinking; ponder colorful visual clues; discover secrets along the way…
With ample satisfying "ah hah!" moments and puzzles as artful and clever as they are challenging, Blackbox is as delightful to play as it is to look at and hold.
Frustrating, fun, and full of surprises… There’s more to Blackbox than meets the eye. Can you find all the meta challenges?
Every challenge has been tuned to be on the cusp of maddening but always solvable. Some challenges take time, perseverance, and perspective to understand, but if you’re really stumped rest assured there are hints. To enjoy the game to it’s fullest, only use them as a last resort!
Blackbox is jam-packed with 50 free challenges. Get far enough and you'll get the option to pay to unlock more advanced challenges and support the game's future development (and keep it ad free)!
More challenges are in the works!
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What's New in Version 1.3.14
Fixes and improvements coming in hot!
● performance improvement for older devices (please let me know if it helps)
● fixed crash on single microphone devices (iPods and iPads)
● fixed crash related to Siri, phone calls, and other audio routing trickery
○ Renamed “visuals” to “clues”
○ Relabeled elements on the home grid for easier touch reading
○ Toggling VoiceOver now toggles the status bar immediately
○ Improved accessibility clues, announcements, and actions for 12+ challenges (thank you Shane, Madelyn, the AppleVis/AudioGaming communities, and everyone else who’s helped provide accessibility feedback!)
○ Added Reduced Transparency support for 2 challenges
○ Added an additional sonic clue to the tutorial when Voice Over is active
○ Tweaked a challenge hint to avoid what might be an idiom
○ Prevent asking for audio permissions on first load
Previous Release Notes (May 29th, 2017)
○ Full Voice Over support
○ Reduced Motion and Switch Control support (in development)
○ New UI Sounds and challenge sounds (some can only be heard w/ Voice Over)
○ Fixed wormhole animation bug
○ iOS 9+ is now required to make the new sonic interfaces possible
○ New Credit screen transition
○ A puzzle the relies on a real GPS chip no longer shows on devices without one
○ Plugged a few minor memory leaks
○ Improved TouchID animations
○ Cleaned earwax out of an existing challenge’s ears
Free to play done right
A difficult and unique puzzler, and, unlike many games on the iPhone, it takes full advantage of the plethora of features the device has to offer. While the game is free to play, that in no way detracts from the experience, as there are no adds and the only in app purchases are for the most part non intrusive. Every puzzle requires you to analyze everything on screen, to observe the placement and significance of every feature, and then to infer what those symbols might mean and how they pertain to the many features of the iPhone. I liked most the interactions with the real world, such as using a mirror to reflect the screen back onto itself, or going certain distances, as they added even more to my triumph when finally solving them and gave me a moment when I couldn't believe the developer had thought of such things. He game is also at times pretty witty, as when in one puzzle I tried to advance time in my phone's settings, I was treated not with the sweet scent of victory but with a snarky quote on patience. A great game, and I would advise anyone with a bit of free time to try it out. It's free, challenging, varied, and one of the most enjoyable puzzlers on the mobile platform.
It's fun, but beware
This game, for the most part, allows you very little grace period with difficult puzzles that contain very different concepts from one puzzle to the next, almost all of which involve messing around with the different features of your phone. It's like a How To: IPhone, but made by Smeagol. It's fun, and if puzzles like that are your thing, then I highly recommend it. That being said, there are two things you need to watch out for. The first one is that on top hints, you also need to buy some of the puzzles, which, while not entirely essential, can be somewhat annoying for any decidedly free player. This is, however, combatted by a lack of ads. The other thing is that you risk looking like an idiot if you play this game in public. Turning your phone over every which way while trying to figure out a puzzle is a good way to win yourself a few looks, so I wouldn't recommend it if you're looking for something to pass your commute time on a public bus. But all in all, this is a very well put together puzzle game that will likely be my favorite for quite a while to come.
Not for Me, but Others Might Enjoy
"Blackbox" was fun for the first several puzzles, but as it got harder, the less the game held my attention. My sister watched and helped me play, and after she downloaded the app on her phone we enjoyed collaborating with each other; working with her was the funnest part. But as interesting and creative as "Blackbox" is, it started to feel more like work than a game. I deleted it after a couple days; my sister loved the clock puzzle and worked diligently to complete it, but I think she's deleted the game now, too. I like what's going on here and appreciate the free game, and I'll be excited to see future projects from Ryan McLeod, but "Blackbox" just wasn't my cup of tea. If you like tricky puzzles, definitely give this game a go, but if you're frustrated easily or are looking for something more lax to pass the time, I'm not sure "Blackbox" is what you want. Still, kudos to you, Mr. McLeod. Keep thinking up new ideas.
- Category: Games
- Updated: Jun 07, 2017
- Version: 1.3.14
- Size: 99.8 MB
- Language: English
- Seller: Ryan McLeod
- © 2016 Ryan McLeod
Compatibility: Requires iOS 9.3 or later. Compatible with iPhone, iPad, and iPod touch.
Top In-App Purchases
- Erudite Pack$1.99
- 1 hint credit$0.99
- Push Pack$1.99
- 3 hint credits$1.99
- 7 hint credits$3.99
- 20 hint credits$9.99
- 42 hint credits$19.99
- Coffee for Ryan$2.99
- California Burrito$7.99