Bounce On 2: Drallo's Demise
By Team Phobic
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The anticipated sequel to the critically acclaimed platformer, Bounce On, is here! Phobic Studios is proud to release Bounce On 2: Drallo's Demise.
** Bounce On 2 is a universal app in high resolution for iPad and iPhone **
Roll your way through the Floating Ruins, explore space on the Orbital Platform, and finish the fight in Drallo's Fortress. Customize your character, find hidden secrets, fight against unique bosses and collect gems! With different level objectives to select, and over 100 keys to collect, Bounce On 2: Drallo's Demise will keep you playing and playing!
Brag about your best times to friends on Twitter and Facebook.
Fans of the original will love the improvements, and newcomers to the series will have no problem jumping right in. Bounce On 2 features incredible 2D/3D graphics, amazing lighting effects, and is packed with beautiful artwork and 21 unique musical tracks to add to the fun. Use the accelorometer or touch controls. The graphics scale to utilize the capabilities of newer devices.
Bounce On 2: Drallo's Demise is suitable for all ages and skill levels. With level difficulties ranging from super easy to near impossible, Bounce On 2 has something for everyone.
Phobic Studios is dedicated to supporting and listening to our customers. Don't hesitate to leave a review or contact us with your input. Follow us on twitter @PhobicStudios.
Start at the beginning of the adventure in Bounce On, and be sure to check out our other games: Undead Ocean, Tunnel Shoot and iTD. All are available in the App Store now!
What's New in Version 1.4
Removed support for the Plus+ network
Bring back old graphics!
Loved the animations in the original Bounce On. Why did they change?? The new graphics are distracting to the point where I can't see the enemies. It's irritating. Team Phonic should realize that we didn't want the changes. The graphics really took a step back, not forward. I also don't like the new enemies. They aren't cute and fun like the last version. You can barely tell it's the same game. I also think it's stupid how you can now change the ball's name. We were introduced to him last game, his name is Bounce. Considering its a sequel, you think they would have kept that.
Just did not love it
If you guys are planning on making the third one, I would definitely recommend to make it look like the first one and build on that format. There is something off with the second one, the falling leaves the way the keys work and all that is just not working out. You don't have to overdo the graphics it's not necessary. Loved the first one, not too much with the second one. If I knew how the second one worked i probably would not have purchased it.
I've never said this before: this is the best game I've played on iPad.
Even the place where you select the doors is fun, and the plethora of difficulties makes the game even more enjoyable. I just can't seem to figure out how to beat the level Impossible? but I guess that's why it's named like that
- Category: Games
- Updated: Jun 18, 2012
- Version: 1.4
- Size: 37.9 MB
- Language: English
- Seller: Team Phobic, LLC
- © 2012, Phobic Studios
Compatibility: Requires iOS 4.2 or later. Compatible with iPhone, iPad, and iPod touch.