Enter the Aperture Science Enrichment Center and experience Bridge Constructor Portal – the unique merging of the classic Portal™ and Bridge Constructor™ games.

As a new employee in the Aperture Science test lab, it's your job to build bridges, ramps, slides, and other constructions in 60 test chambers and get the Bendies safely across the finish line in their vehicles.
Make use of the many Portal gadgets, like portals, propulsion gel, repulsion gel, aerial faith plates, cubes, and more to bypass the sentry turrets, acid pools and laser barriers, solve switch puzzles, and make it through the test chambers unscathed.

Let Ellen McLain, the original voice of GLaDOS, guide you through the tutorial, and learn all the tips and tricks that make a true Aperture Science employee.

The bridge is a lie!

- The merging of two worlds: the first Bridge Constructor™ with an official Portal™ license
- Create complex constructions in the Aperture Science labs
- Let GLaDOS accompany you through tricky physics adventures
- Use portals, aerial faith plates, propulsion gel, repulsion gel, and much more to master the complicated tasks
- Evade dangers such as sentry turrets, emancipation grills, laser fields, and acid
- Help your Bendies cross the finish line – on their own or in a convoy

What's New

Version 1.2

- Level fixes and polishing
- Chinese font improved

Customer Reviews

4.8 out of 5

2.5K Ratings

2.5K Ratings

One thing to fix.


Usually if I pay for an app I don’t expect it to have adds. Way to ruin a great game.

Above was my first review. However the developers have responded and fixed the issue. So now I can talk about how good this game is. First of all it is not Portal. It’s just a bridge game with a Portal theme. This is definitely not a complaint. I love this new twist of a physics based bridge game. The silly comments from everyone’s favorite AI GLaDOS are delightfully funny and the puzzles very clever. If I have any complaints it’s the issue with cloud syncing. I started on my phone and when I switched to my iPad the game didn’t sync over so I went back to my phone only to find that the cloud sync reset that game. Usually this would just be annoying but you can’t skip the tutorial so I ended up giving up and coming back a day later. The rest of this game is so nice that I can look over that. There is a simple fix however. Other games that utilize this cloud sync will prompt you before resetting your game. The prompt will say something like “newer save found would you like to use the current save of the cloud save”. So really once they fix that I can’t really find anything wrong with the game. I haven’t gotten to the end yet but I’m moving through the levels and I’ve only pulled Googled a solution once. Level 53 was a doozy.

This is NOT Portal - updated


These comments are not meant to contradict the many people who like this game — and I am one of those players — but as someone who played Portal 1 and 2 (and the player-designed maps) multiple times, I have to point out to the developers that part of the joy and pain of Portal is knowing you only have two portals at one time, *and* you have to figure out where to put them to do the task at hand. This game is focused on two things: (1) determine the logic of getting the vehicle from entrance to exit, and (2) figure out how to make the needed structures with the available attachment points.

For the first 30 levels I chalked up the “insanely challenging” comments to people unfamiliar with Portal, but I now understand that the game designers have devised some truly fiendish puzzles. I thought I would finish the entire game in two days, but progress has slowed dramatically ...

Another thing for the developers: for color blind people like me, the multi-portal levels can be problematic. Level 57 is making me weep. How about the ability in Build mode to touch a portal and have the corresponding portal light up or pointed to with an arrow, or something? The logic problems are challenging enough. Not knowing where a portal leads is a show stopper.

Must have for Portal fans

Snazzy xWalrus

I have had nothing but fun playing this game. GLaDOS is still making her snappy responses, seeing those classic Blue and Orange portals are super nostalgic (among the other colors from Portal 2) and the bridge construction is really fun. I’ve never played a BC before and honestly never planned on it. But when I saw this game and looked into it and found out that it wasn’t a rip-off of Portal and actually a spin-off, I knew I should give it a try. It has the same puzzling feel like Portal did by manipulating the physics and momentum used to go through Portals like Che had to in the main games, except with little cars. It’s definitely well worth the $4.99 tag and a must play for BC fans and Portal fans


Headup Games GmbH & Co. KG
155.1 MB
Requires iOS 8.0 or later. Compatible with iPhone 5s, iPhone 6, iPhone 6 Plus, iPhone 6s, iPhone 6s Plus, iPhone SE, iPhone 7, iPhone 7 Plus, iPhone 8, iPhone 8 Plus, iPhone X, iPad Air, iPad Air Wi-Fi + Cellular, iPad mini 2, iPad mini 2 Wi-Fi + Cellular, iPad Air 2, iPad Air 2 Wi-Fi + Cellular, iPad mini 3, iPad mini 3 Wi-Fi + Cellular, iPad mini 4, iPad mini 4 Wi-Fi + Cellular, 12.9-inch iPad Pro, 12.9-inch iPad Pro Wi-Fi + Cellular, 9.7-inch iPad Pro, 9.7-inch iPad Pro Wi-Fi + Cellular, iPad (5th generation), iPad Wi-Fi + Cellular (5th generation), 12.9-inch iPad Pro (2nd generation), 12.9-inch iPad Pro Wi‑Fi + Cellular (2nd generation), 10.5-inch iPad Pro, 10.5-inch iPad Pro Wi‑Fi + Cellular, and iPod touch (6th generation).
English, Dutch, French, German, Italian, Japanese, Korean, Portuguese, Russian, Simplified Chinese, Spanish, Traditional Chinese, Turkish
Age Rating
Rated 4+
2017 Headup Games, 2017 ClockStone, Portal © 2007 Valve Corporation


  • Family Sharing

    With Family Sharing set up, up to six family members can use this app.

More By This Developer

You May Also Like