By Big Daddy's Creations
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The year is 1289. To strengthen the borders of the Kingdom of France, King Philip the Fair decided to have a new castle built. For the time being, Caylus is but a humble village, but soon, workers and craftsmen will be flocking by the cartload, attracted by the great prospects. Around the building site, a city is slowly rising up…
The players embody master builders. By building the King’s castle and developing the city around it, they earn prestige points and gain the King’s favour. When the castle is finished, the player who has earned the most prestige wins the game.
* Pass & Play mode for playing on one device with your friends
* multiple AI players, every with a different strategy
* asynchronous multiplayer with push notifications
* challenging gameplay
* amazing hand drawn artwork
Caylus received multiple awards:
* 2011 Juego del Año Tico Nominee
* 2006 International Gamers Award winner
* 2006 Deutscher Spiele Preis winner
* 2006 Nederlandse Spellenprijs winner
* 2006 Spiel des Jahres winner, Special Award for Complex Game
* 2006 BoardGameGeek Golden Geek winner, Game of the Year’ and Best Gamer’s Game
* 2006 Hra roku (Czech Game of the Year) nominee
* 2005 Tric Trac d’or (France), Game of the Year, Winner
* 2005 Meeples’ Choice Award winner
What's New in Version 1.2.1
- Castle crash in Multiplayer fixed.
- Invitation by Game Center fixed.
- AI bugs fixed.
- Other bugs fixed.
A modern classic
I've been into modern board games for a few years now, and always heard about Caylus and how dry and boring it is. But I decided to give it a shot, and man am I glad I did. The game is absolutely outstanding. There's so much depth to the strategy, planning ahead your moves, blocking opponents, driving them to your buildings, squeezing out those last few victory points. It is hands down one of my new favorite games.
The port by Big Daddy Creations isn't the prettiest or most dramatic, but it conveys the theme smartly and is well laid out. I could think of a couple of tweaks that might improve functionality, but they would be pretty minor and would only add to what is already a really solid app. The tutorial works really well for first time players (like me), though I can't say how a total newbie to board games would take to it... Having a familiarity with worker placement games like Agricola or Lords of Waterdeep would probably really help.
Unsure I would buy again if I had the chance
I like modern board games and have a fairly good collection of them but have never played this. Bought it as the companies other game, Neuroshima Hex is simply awesome. This game....I am very unsure. There is a learning curve. The tutorial is nearly non-existent as is the explanation of game goals and ways of winning. I will struggle on for a while longer but at present feel I just spent some money I didn't need to.
If you have played the board game then I am sure your experience will be different. But if you want to have a quick and easy entry into understanding the board game then I think this may not be the best way of doing so.
I hope I am wrong.
Online multiplayer is really lacking
This is a good port of a great board game. AI is very weak but the games go quick. Would give it 5 stars if online multiplayer functionality were better. There's no notification when it's your turn to play, and you have to "log in" through several screens just to get to your online game and find out that your buddy still hasn't played. My friend and I were texting each other every time it was the other person's turn but that gets old quickly. The only way you can play online with friends is if you all agree to a virtual gaming session, and at that point I'd rather play a physical board game.
- Category: Games
- Updated: Apr 02, 2015
- Version: 1.2.1
- Size: 207 MB
- Language: English
- Seller: Big Daddy's Creations, Wspolnik S.C.
- © 2012 Big Daddy's Creations
Compatibility: Requires iOS 6.0 or later. Compatible with iPhone, iPad, and iPod touch.