Journey to the forgotten past, to the far future, and to the end of time. A big adventure to save the planet, now begins…
CHRONO TRIGGER is the timeless role-playing classic developed by the ‘Dream Team’ of DRAGON QUEST creator Yuji Horii, Dragon Ball creator Akira Toriyama, and the creators of FINAL FANTASY. As the story unfolds, embark on a journey to different eras: the present, the middle ages, the future, prehistory, and ancient times! Whether you're a first-time player or a longtime fan, this epic quest to save a planet's future promises hours of enthralling adventure!
As the definitive version of CHRONO TRIGGER, not only have the controls been updated, the graphics and sound have also been revamped to make your adventure even more fun and enjoyable to play. To complete your journey, also included is the mysterious ‘Dimensional Vortex’ dungeon and the forgotten ‘Lost Sanctum’ dungeon. Meet the challenges presented to you and long-lost secrets may be revealed...
A chance encounter amid the festivities of Guardia's Millennial Fair in Leene Square introduces our young hero, Crono, to a girl by the name of Marle. Deciding to explore the fair together, the two soon find themselves at an exhibition of the Telepod, the latest invention by Crono's longtime friend Lucca. Marle, fearless and brimming with curiosity, volunteers to assist in a demonstration. An unanticipated malfunction, however, sends her hurtling through a rift in the dimensions. Taking hold of the girl's pendant, Crono bravely follows in pursuit. But the world into which he emerges is the one of four centuries before. Journey to the forgotten past, the distant future, and even to the very End of Time. The epic quest to save a planet's future makes history once again.
Active Time Battle Version 2
During battle, time will not stop, and you can enter commands when the character's gauge is full. The enemies' positions will change as time passes, so choose your actions based on any given situation.
‘Tech’ moves and combos
During battle, you can unleash special ‘Tech’ moves, including abilities and/or magic and characters can combine these abilities to unleash all new combo attacks which are unique to them. There are over 50 different types of combos that you can execute between two and three characters!
Experience the 'Dimensional Vortex' and the 'Lost Sanctum' dungeons
The Dimensional Vortex: a mysterious, ever-changing dungeon existing outside of space and time. What wonders await you at its center? The Lost Sanctum: enigmatic gates in prehistoric and medieval times will lead you to these forgotten chambers. Meet the challenges presented to you and long-lost secrets may be revealed...
Graphics and sound
While keeping the atmosphere of the original, the graphics have been updated in higher resolution. As for the sound and music, under the supervision of composer Yasunori Mitsuda, all songs have been updated for an even more immersive gameplay experience.
In addition to saving at a save point or choosing to quit from the menu, your progress is saved automatically while traversing the map.
Requirements: Compatible with iPhone 5 or later. Requires iOS 9.0 or later.
-Enemies can now be targeted by tapping, in addition to flicking/swiping, when using Techs that attack in a line or from a central point.
-Fixed instances where the game slowed down during certain scenes.
Ratings and Reviews
A fine port.
I enjoy this game. I played CHRONO trigger back in the day on the gba and recall being very absorbed into the story. It was one of the few rpgs at the time that immersed me all the way through. Now this port, this update, with its “hd” upgrade is quite subjective. Do I prefer the old art or the new one, seems to be the debate. Honestly, I like the original sprites. Despite the new one with it’s issues like blocky texture lines everywhere, I enjoy the contrast of the colors; the old one has a very vintage look that would be cool to swap back to. The core game is still here, I’ve yet to run into any glitches (the guy that reviewed about not being able to return the cat, just walk up to it and it’ll follow you, don’t tap the screen/press anything or it’ll run away). I do hope they continue to support this game throughout the years for it is a timeless classic, this update is very welcome and hopefully we’ll see more of these every now and then to keep it running on future phones. Running on an iPhone 6s.
Good. Please fix to make it great.
Glad to see this update and huge fan of the original I played on SNES - I found the original iOS release unplayable, and this upgrade is much much better, but there's a few things to make this port great...
1. Please allow turning off image smoothing or any interpolated (bilinear, etc) scaling - It looks blurry. I and it seems almost everyone else prefer the original pixel art unaltered and crisp (nearest neighbor / pixelated) scaling.
2. Still have to say this plays better with a controller, since Chrono glides past things if you aren't perfectly pointed at a Target on a perpendicular axis, so the New MFi controllers support is good…but game doesn't tell you anything about what button to press for anything like the pose matching at the fair, even though you can use controller to play those parts / so you have to do dinner guess and checking for that currently.
Can't walk with controller joystick, only run, even when run/walk is set to Both, which allows the virtual joystick to do so.
Also menu button doesn't bring up the game menu on iOS but why not?
3. Please support iPhone X for fullscreen.
Note: I was able to return the cat to the girl at the fair that other reviews mention being broken, so it seems that has been fixed.
Love the game, not the extras
This is my all time favorite game. Been playing since I was little.... the only things I would change is how in battle you can swipe to attack or combo, but when on the list of combos you can’t swipe... you also can’t swipe up or down when saying yes or no to things. You have to click the button. Swiping makes for easier game play. Also I really don’t like how they changes some of the dialogue and terms. “Happy water” used to be sweet water, and “arise” used to be life.... there was no reason to change it. There are complete conversations that have been changed too. Also in magus’s castle, there’s a hidden room in the dark of where Ozzie is trying to crush you with blades that isn’t there anymore.... :/
- SQUARE ENIX Co., Ltd.
- 542.1 MB
- Requires iOS 9.0 or later. Compatible with iPhone, iPad, and iPod touch. Apple TV.
- English, French, German, Italian, Japanese, Korean, Simplified Chinese, Spanish, Traditional Chinese
- Age Rating
- Rated 9+ for the following:
- Infrequent/Mild Cartoon or Fantasy Violence
- © 1995, 2018 SQUARE ENIX CO., LTD. All Rights Reserved. Illustration: (c) 1995 BIRD STUDIO / SHUEISHA Story and Screenplay: (c) 1995, 2008 ARMOR PROJECT / SQUARE ENIX
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