"It’s kind of like the Garage Band of coding." – Wired
"Codea for iPad is a super slick way to write and run programs on your iPad." – Gizmodo
Codea lets you create games and simulations — or just about any visual idea you have. Turn your thoughts into interactive creations that make use of iPad features like Multi-Touch and the accelerometer.
We think Codea is the most beautiful code editor you'll use, and it's easy. Codea is designed to let you touch your code. Want to change a color, or an image? Tapping will bring up visual editors that let you choose exactly what you want.
Codea is built on the Lua programming language. A simple, elegant language that doesn't rely too much on symbols — a perfect match for iPad.
Here's how you use it: type your code. Press play to watch it run. Interact with it. Get creative.
• A fully featured 2D and 3D renderer
• Lots of great example projects to learn from, including games
• Touch your code: tap colors, images and sounds to adjust them
• Export your finished projects to Xcode to produce real apps
• Complete in-line reference documentation accessible from keyboard
• Intelligent syntax highlighting and auto-completing code editor
• Import your own assets from Dropbox
• Full 2D and 3D physics engines for complex motion
• Add parameters so you can tweak variables at runtime
• Interact with accelerometer and multi-touch on your device
• Generate retro-game sound effects
• GLSL Shader Language support with live shader editor
• Bluetooth keyboard support and keyboard shortcuts
• Air Code: code live from your PC using WiFi
• Much, much more
• Join the forums at https://codea.io/talk to ask questions, share ideas and get help when you need it
• If you need help or wish to get in contact with us, please use the support link on this page
- Apple Pencil API support, see the new fields on the `touch` type in the docs
- See the new example "Pencil Case" to demo them
- Xcode export now supports all types of Codea projects, including ones using the Craft API
- Old touch APIs are renamed, see the docs for details but in general: expect vector types where you had scalars before. E.g., touch.x and touch.y are now touch.pos
- Old properties are still there but deprecated
- Fixes a bug where opening an external Codea project for editing could result in a blank editor
- Fixes a bug where `NSRange` could be inserted into the code editor when selecting a sprite using the photo picker
Ratings and Reviews
The most versatile iPad coding app, ever!
This is not a toy app. It’s a serious Lua IDE with serious set of very good libraries that allow you to create non-trivial apps of your own. It’s very suitable to learn coding (i.g lua) and a platform to create apps you want to. I literally have been coding with this app while I am standing on the train during my commute.
Developer Response ,
Glad you like it. Can't wait to get the next version to you.
A Fantastic Tool!!!!
This makes the new iPad I just got that much more insane. Developing good games in iOS... Mind blown... Not to mention the developers responses to reviews are funny and attentive. This is money well spent and highly recommended!
Great Flexible Development on iOS
I’m a data scientist, and although the bulk of my work is in Python and R, Codea is a great environment for developing numerical simulations and visualizations. I keep on going back to Codea to explore new ideas and visualize the results.
Developer Response ,
Thank you for sharing your review, this is exactly the sort of thing Codea was made for
- Two Lives Left
- 162 MB
Requires iOS 10.3 or later. Compatible with iPad.
English, Catalan, Dutch, French, German, Italian, Japanese, Portuguese, Russian, Simplified Chinese, Slovak, Spanish
- Age Rating
- Rated 4+
- © 2018 Two Lives Left
With Family Sharing set up, up to six family members can use this app.