Your newest addiction comes in 3D!
Very easy to play, too hard to master
Do not touch other Colors, that is it!
100+ Levels of limitless fun!
Ratings and Reviews
Surprisingly subtle game!
Game concept is very simple -like 20 minutes in Unity simple- but the game stays entertaining and challenging without feeling like a grind. Strategies that work in early levels, like using a big shape as a snow plow, fail to reliably work as the difficulty increases. The player goes from haphazardly pushing through blocks without care to subtly adjusting push strength for particular situations.
The other reviews complaining about ads are bs. Free games with ads are the new demos: if you like the game, spend the $2 and just buy it. Developers deserve to earn a living for their work.
My one problem: when you die, you are prompted to watch an ad to continue from where you died, or, after waiting 3 seconds, you have the chance to start from the beginning. When you pay for no ads, the continue option does not play an ad, so the paid version of the game becomes too easy because you can just keep mashing the continue button through a level. I prefer to start over from the beginning for a challenge, but I have to wait three seconds every time. Seems like a bug, would appreciate a fix.
The game is fun in a trivial way. There’s almost no levels that are hard and the ones that are hard are only like that due to bad design, stuff like colored blocks being placed too close together and the physics of certain shapes being a bit odd for the situation. Let me give an example. There’s a few stages where there will be a wall of colored blocks, and a big shape right in front of it. My example is this exact situation, except the giant object is a short cylinder, like a wheel of cheese, and the colored objects are a bunch of little triangles in a wall about four or five layers thick. The goal is to destroy the wall with the cylinder, but it was an oversight that the triangles can tip backwards and make a ramp for the cylinder, so it just launches into the air, and you’re left with a two or three layer thick wall. Those levels are few and far between, and I’ve only encountered about three of them in my 140 level experience. One more gripe. After level 100 you will get a message that you’ve completed the game, and that it will get harder from that point on... it does not. It stays the exact same in every single way imaginable, and doesn’t get challenging for even a second.
Fun game, too easy.
It could be five stars... but...
The game is enjoyable, kind of between relaxing and frustrating, but it’s some-what fun. The problem here is the ads. There are way too many ads in the game, and I’m not exaggerating. I got so tired if the ads, I even decided to refresh it (double tap to see all the tabs, get rid of the tab, reopen the game) just to not see it. “What do you mean?” Well there’s like a 97% chance that if you move onto another level or fail a level, you’d get an ad. The game is normally easy so every few seconds, it’s like “ad” “ad” “ad”. And normally, I’d go berserk and just throw the ball into random places. For me, there’s like a 12% chance that if I tap “No, thanks” when I fail a level, I won’t get an ad. It’s the same for going to the next level, too. Listen, it could be rated a 5 star for me if there weren’t that many ads.
The only reason why I at least gave it a 3 star instead of a 1 star is because it’s a creative, fun, and relaxing game. It can be challenging but it’s fun in its own way. At least you have an ability to drag the ball forward fast and the ability to go back.
- Good Job Games Bilisim Yazilim ve Pazarlama AS
- 126.3 MB
- Requires iOS 8.0 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- Rated 4+
- © Good Job Games
- In-App Purchases
- No Ad $1.99
With Family Sharing set up, up to six family members can use this app.