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Creature Garden by Tinybop

By Tinybop Inc.

This app is only available on the App Store for iOS devices.


Create wonderful, incredible, fantastical creatures. Give them hooves and horns, wings and beaks, or paws and claws. Play with your creatures in a wild garden of your own creation. Cross two creatures to see what new breeds you can make. Create, experiment, and play!

The Creature Garden is No. 6 in Tinybop's Digital Toys series which let kids create their own worlds. Each Digital Toys app is an open-ended construction kit for kids to build, test, and play. Kids develop creative-thinking, problem-solving, and storytelling skills.

+ Build thousands of different creatures from 100+ parts.
+ Test your creatures to see if they will (or won’t!) walk, swim, and fly.
+ Save and organize all your creatures in a curiosity cabinet.
+ Create a garden for your creatures to live in.
+ Play with, feed, and groom your creatures.
+ Creatures eat, sleep, and poop!
+ Cross your creatures to create new breeds.
+ Race your creatures. See which is the fastest.
+ Make races harder with obstacles.
+ Keep track of your creatures’ best statistics.
+ Easy-to-use, safe, and kid-friendly design.
+ Multi-user system: each child can create and save their own robots.
+ Entertaining for kids and adults alike.
+ No in-app purchases or 3rd party advertising. Play in peace!
+ Original artwork by Natasha Durley.
+ Original sound design.

Privacy Policy
We take your and your child’s privacy seriously. We do not collect or share personal information about your child. We do not allow any third-party advertising.

If the camera, microphone, and other services are used in an app, your information is not collected or distributed outside of the app.

Read our complete privacy policy at

Tinybop is a Brooklyn-based studio of designers, engineers, and artists. We make toys for tomorrow. We’re all over the internet.
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Psst! It's not Tiny Bop, or Tiny Bob, or Tiny Pop. It's Tinybop.

What's New in Version 1.0.3

Minor updates & fixes: fur washed, feathers fluffed, claws clipped, etc.


iPhone Screenshot 1
iPhone Screenshot 2
iPhone Screenshot 3
iPhone Screenshot 4
iPhone Screenshot 5
iPad Screenshot 1
iPad Screenshot 2
iPad Screenshot 3
iPad Screenshot 4
iPad Screenshot 5

Customer Reviews


Hey! Thanks for making this game, but it should have more bodies, tests, and parts, but other than that, this game is awesome! Oh. Sure! I would love it if it had defense tests, courage tests, and breath holding tests. I will explain on tinybop monsters. Keep it up! And please delete that glitch that deletes all my avatars. Thanks!!! Oh, sometimes when I turn the iPad off. It's not happening too much anymore, but sometimes. Sometimes, my sister tells me: Sister! Where's my abatarb? (She says it very silly.) Thanks! Hope you have a good day,Tinybop Inc.!

A decent game, but glitchy and has room for improvement

All in all, the game is pretty good but it does have some glitches and could definitely be improved.
(Update #2: I haven't had any creatures do the head glitch since the update!)
( Update:
- I believe the first glitch may have just been because I had been steadfastly refusing to update to the latest iOS version for almost a year (I don't remember why.) But I updated, and I haven't run into the glitch since then so it may have just been a goof on my part. Still keeping an eye out for it, though.
- The name glitch does indeed happen every time I delete a creature, even after the update. Moving them seems to fix it, though.
- The armadillo body is missing part of the walking animation in both the builder and in the world. It happens every time the armadillo body is used.
- I'm very happy to hear that you liked my ideas! If I have anymore, I'll be sure to share them!
- Sorry for not emailing, it's a bit easier to just edit my review rather than log in to type up an email. Sorry if its inconveniencing! )

I'm not sure what causes it, but for some reason after making a creature, when I go into the world view after naming it the head of the creature will move into the body. It probably has something to do with certain mouth/eye/ear combinations on the head, since it can be fixed by switching out one or two of the parts (had a zebra headed creature with axolotl gills, flamingo eyes and a butterfly proboscis, but had to switch out the zebra head for the cheetah one). I run into this glitch every other creature I make, so it's kind of a game breaker for me.

There was a recent glitch where the names of my creatures got switched up after deleting one of them. Chicken Wing became Turkey Sandwich, Turkey Sandwich switched with Fruit Salad, there were two Ham Bones.. it was weird. But going through and clicking on them returned the proper name to each creature, so it's not that big of an issue.

Another thing, the armadillo body seems to be missing part of it's movement for the walking/running animation. It will start properly, then freeze on the middle frame for a second, then go back and play the first part again, as if the part where the shell plates come back together again simply isn't there.

Those so far are the only glitches I've run into with the game, so here are some suggestions of things I'd like to see. These are just ideas, not necessarily things that have to be implemented. I hope they at least give y'all some ideas if you don't plan to ever use them.

At first it bothered me that this game doesn't have the ability to change colors like in some of the other Tinybop games (like the robot and monster builders), but I've grown to like the way the creatures resemble chimeras or other monsters of mythology. If anything, some part variants would be interesting. A tab could open when a part with variants is clicked on, allowing a player to scroll through that and pick a variant. For example, tap on the butterfly wings and see monarch, swallowtail and maybe moth wings, like from the luna moth, to choose from.

The game could also use some parts for the pieces of the animal kingdom that aren't covered, such as canine and lupine, which there aren't any of yet. Wolves and foxes are iconic members of those two families, so parts from them would make a great edition. Another thing would be some talons or other bird-like feet, since all the game has at the moment are those wacky duck/goose feet.

A few parts that would be really interesting to work with:
- A pangolin tail/body
- Sloth arms where the creature walks on the wrists like a sloth walks on the ground
- An octopus tentacle that could be used as a tail or legs
- A peacock tail in the closed position that could open as an idle animation
- Lobster or crayfish claws/legs
- Some fuzzy arachnid legs, like those of a tarantula or wolf spider
- Some moray eel parts, specifically the head and tail

One thing I would personally love to see added in is a barn owl head/face. I love them simply for how unique they look compared to other birds and it would be awesome to see what other people could create with it if it were to be added.

That's all I have to suggest for now. Sorry for the long review and thanks for reading!

Creature Garden by Tinybop
View in iTunes
This app is designed for both iPhone and iPad
  • $2.99
  • Category: Education
  • Updated:
  • Version: 1.0.3
  • Size: 191 MB
  • Languages: English, Afrikaans, Albanian, Arabic, Basque, Bengali, Bulgarian, Cambodian, Catalan, Croatian, Czech, Danish, Dutch, Estonian, Filipino, Finnish, French, German, Greek, Haitian, Hebrew, Hindi, Hungarian, Icelandic, Indonesian, Irish, Italian, Japanese, Korean, Latin, Latvian, Malay, Norwegian Bokmål, Persian, Polish, Portuguese, Punjabi, Romanian, Russian, Serbian, Simplified Chinese, Slovak, Slovenian, Spanish, Swahili, Swedish, Tagalog, Tamil, Telugu, Thai, Tibetan, Traditional Chinese, Turkish, Uighur, Ukrainian, Urdu, Uzbek, Vietnamese, Welsh
  • Seller:
Rated 4+
  • Made for Ages 6–8

Compatibility: Requires iOS 7.0 or later. Compatible with iPhone, iPad, and iPod touch.

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