Screenshots

Description

"Cytus II" is a music rhythm game created by Rayark Games. It's our fourth rhythm game title, following the footsteps of three global successes, "Cytus", "DEEMO" and "VOEZ". This sequel to "Cytus" brings back the original staff and is a product of hardwork and devotion.

In the future, humans have redefined internet development and connections. We can now easily sync the real world with the internet world, changing life as we have known for thousands of years.

In the mega virtual internet space cyTus, there exists a mysterious DJ legend Æsir. His music has an irresistible charm; people fall madly in love with his music. Rumor has it that every note and beat of his music hits the audiences in
the depths of their souls.

One day, Æsir, who had never shown his face before, suddenly announced that he will be holding the first mega virtual concert —— Æsir-FEST and will invite a top idol singer and a popular DJ as opening performances. The instant the ticket sales began, an unprecedented rush occurred. Everyone wanted to see Æsir's real face.

On the day of the FEST, millions of people were connected to the event. At one hour before the event started, the previous world record for most simultaneous connection was smashed. The whole city was on its feet, waiting for Æsir to descent from the skies...

Game Features:

- The unique "Active Judgement Line" rhythm game playstyle
Tap the notes as the judgement line hits them to achieve a high score. Through five different kinds of notes and the judgement line that actively adjusts its speed according to the beat, the gameplay experience is further combined with the music. Players can easily immerse themselves in the songs.

- A total of 50+ high-quality songs (30 in base game, 20+ as IAP)
The game includes songs by composers from all across the world, Japan, Korea, the US, Europe, Taiwan and more. Through the characters, players get to play songs from different genres including but not limited to: electronic, rock and classical. We are confident that this game will live up to the hype and expectations.

- Over 150 different charts
Over 150 different charts designed, from easy to hard. The rich game content can satisfy players of different levels. Experience exciting challenges and enjoyment through the sensation of your fingertips.

- Explore the virtual internet world with the game's characters
The one-of-a-kind story system "iM" will lead the players and the in-game characters to slowly piece together the story and world behind "Cytus II". Reveal the truth of the story with a rich, cinematic visual experience.


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Cytus II will perform a connection authentication for its In-app purchases from time to time.
If you discover during the authentication period that your IAP was lost due to your device not connecting to the internet,
please make sure your device is connected to the internet. Afterwards, click "Restore Purchases" to recover your IAP.
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What's New

Version 1.0.2

Version 1.0.2 update:
1. Fix issue where devices with Apple A6 CPU can't play normally under Grouped Pop-up Mode
2. Improve game performance.

Customer Reviews

4.9 out of 5

1.2K Ratings

1.2K Ratings

Cytus is back!

Skaxus

Not that it ever left in the first place. I’ve been an avid fan on Cytus since it was released way back, before it even had chapters, and still love it to this day as my favorite mobile rhythm game. Now we have Cytus II, which doesn’t make too many changes to the base formula, while adding a Twitter like story telling element and different characters to level up. I love it, and would love to give it a full five star rating, however even on newer devices like the 2017 iPad, along with the older 6s+, the game has a bit of frame rate issues. I’d say a stable frame rate is a high priority for a rhythm game and the old Cytus held perfectly across all devices. I’d also like to add that the new notes are very flashy, perhaps a little too much so. It’s a bit distracting and unless they’re just images, they’re probably one of the causes of the frame rate problems. It would be nice to see an option for less flashy notes, and frame rate stabilization. Despite being a big fan, I’ve never purchased any IAPs in Cytus and have always wished there was a way to unlock them through progression rather than money. I’d of gladly payed a larger sum for the game itself for all of its content and splitting up the bill. Besides that, I can see this game delivering many hours of fun and can’t wait to see it grow and improve!

Amazing

Jsrazor

So far I enjoy the variety of backgrounds more from the first Cytus but overall this game is amazing. It deals with some of the oddities of the original Cytus in creative ways. The really fast moving reaction bar prevents me from not seeing the notes that would appear under my thumb/fingers (depending how I'm playing). You can also tell that Rayark has used lessons they've learned from Deemo and VOEZ when it comes to mapping the notes and adding variety. The maps feel more natural than in the original as well. I'm enjoying the story so far. I'm not done with it yet although I'm not sure if this a sequel or prequel at this point. Idk when I'll buy the other characters but it really does seem like it would be worth it. Can we get the million downloads challenge again ;) ?

Edit: you unlock more levels as you play, it's not 9.99 for 3 songs. I'm pretty sure they'll be adding songs to each character too as time goes on so I'm sure the initial purchase of 9.99 for 10-11 songs will gain value when more songs are added. Then original launched with 30 I think. This one already has like 55 so this will be exciting!

I’m not disappointed.

Whatm8

Just what I expected from Rayark. I loved the original cytus, and when I heard a sequel was coming, I was half excited and half worried. As much as I loved the first one, I didn’t want to set the expectations too high and hype myself. However, Rayark succeeded to make this second one a masterpiece, by keeping the basic and the most important keypoints of the first one in gameplay, while adding some modern touches, such as simple yet awesome interface designs, new note designs, interesting storytelling, and so on. The only reason I’m not giving the game a perfect score is because the new note designs contain too much particles and blinking lights, and frame drops happen in an old phone, like my iphone 6+. This is actually very distracting, and I would like it if the developers will add some performance options, like less particles or downgrading the whole graphic during gameplay. Or returning the old designs, Idk. Anything that will boost the frame rates in-game. Rather than that, I’m digging it. I’m going to buy both dlcs after I get all the songs for the original characters. Love the wonderful work, Rayark. Hope you keep it up.

In-App Purchases

Xenon

New character "Xenon"

$9.99

ConneR

New character "ConneR"

$9.99

Information

Seller
Rayark International Limited
Size
763.3 MB
Category
Games
Compatibility
Requires iOS 9.0 or later. Compatible with iPhone, iPad, and iPod touch.
Languages
English, Japanese, Korean, Simplified Chinese, Traditional Chinese
Age Rating
Rated 9+ for the following:
Infrequent/Mild Profanity or Crude Humor
Copyright
© 2018 Rayark Inc.
Price
$1.99
In-App Purchases
  1. ConneR $9.99
  2. Xenon $9.99

Supports

  • Family Sharing

    With Family Sharing set up, up to six family members can use this app.

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