By Andrew Armstrong
Open iTunes to buy and download apps.
Thanks for over 100,000 downloads; have fun!
#1 Arcade Game in Germany!!
Featured in the "Best New Games" on the US App Store!
"...as tough as it is beautiful and surprisingly emotive." — MacLife.com (4.5/5)
"...ingenious boss-rush adventure..." — EuroGamer.net (8/10)
"Long story short; it's really awesome." — TouchArcade.com (****)
"...unique..." — DarkZero.com (9/10)
“I love when you’re simply sucked into a game and held captive by good flow and strong design.” — GGSGamer.com
David. // is a game. A game about physics and enemies. A game about struggles and life. A game about David.
You play David, an awfully small abstracted chosen hero tossed into a blissfully simple world overrun by giant culminations of evil physics-beasts. As David, you are given a slingshot-esque gift that you will have to use to conquer your colossus foes. Hold, aim, and fling to attack (Angry Birds™ style!).
Think Angry Birds™ + Shadow of the Colossus™ + Limbo™.
I poured myself into developing this game for nights and nights and nights. It's almost tough to share. I hope it feels strangely personal. Have fun, friends!
*** Warning: Sorry, may not run correctly on older iDevices and/or iOS 6 and below.
What's New in Version 1.1
It's been too long, but here's the big update:
// 3 additional challenging enemies/gates: STRAY, DRAG, and FLOOD.
// A more interesting arena mode: more balanced, and moar harder.
// Game Center: achievements & a leaderboard for Arena.
// An intro/tutorial update that makes more sense.
// Refined controls + an additional virtual joystick option.
// iOS8 Support!
Have fun playing, tell your friends, and be looking for my new game, Baseless, coming soon!
Definitely worth buying!!!
To be honest David is one of the best games I have ever played. I really enjoyed the graphics, style, and art of the game. It is very well balanced, most of the levels are not too challenging but enough to get you into the game. At times this game REALLY frustrated me, but not to the point where I wanted to give up. I kept trying to get very on each of the levels and with a lot of practice I finally did it. It took me only a day to finish but that's because i was playing constantly and did not want to give up. Overall David has nice graphics, great storyline and pretty simple controls. I would definitely recommend it to ANYONE! This game is truly amazing and I hope all the developers know they did a great job!
This game is absolutely amazing! It's simple, hard to master, and fun enough to keep me coming back. This is one of my all-time favorite games.
It's basically a collection of boss battles, each with some shared mechanics and some mechanics/behaviors unique to each fight. The game is well balanced and nicely streamlined.
Possible bug: when you go into slo-mo to aim, the enemies don't slow down as much as you and therefore get faster in comparison (making it difficult to dodge). Most easily noticeable on the second level (anger?). This could be a bug, or it could just be a game play mechanic to prevent overuse of slo-mo.
Either way, congratulations on an excellent game.
David is Back and Better Than Ever
I love this game and am stoked to have more content! Thanks, Fermenter! Did you have to make it so tough though? Oh yeah, Apple Game Center support! Thanks again! Is that enough exclamation points? Can you tell I'm excited?
- Category: Games
- Updated: Oct 14, 2014
- Version: 1.1
- Size: 20.2 MB
- Language: English
- Seller: Andrew Armstrong
- © 2014 Fermenter Games
Compatibility: Requires iOS 5.0 or later. Compatible with iPhone, iPad, and iPod touch. This app is optimized for iPhone 5.