To see a world in a bunker of sand
And a heaven in a wild cactus,
Hold infinity in the pocket of your shorts,
And eternity in Desert Golfing.
Tweaking the aimer widget
Menu bar hidden on iPhone X
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Ratings and Reviews
Simple but Addictive
The game has no pause screen, no options, and sometimes (at 100, 1000) has an option to share your progress or challenge somebody else. But it works. There is no music, and the sound effects are so simple you can play music in the background and not get annoyed by any sounds clashing with each other. Controls are minimal, but work well. (You pull back anywhere on the screen and it'll shoot the ball with that power and direction) There are some objects that pop up randomly throughout the game like a cactus, rock (didn't know it was movable I breezed right past it), and water hazards. This spices the gameplay up so it takes longer for it to get boring. The levels are never the same. I am currently on level 2018, and plan on going to 5000. It's addicting and the size of the game is so small (due to its minimalist design) that you'll never have to take it off so you can just pick up where you left off a month, or even a year from last time. For the people complaining on the lack of one stars, there's a reason for that! Get this game, it's only a dollar so if it's your not appealing it won't be that much of a loss. But if you love it like I do, it'll be worth $5 by the time you're done with it. (BTW I haven't had any color tint change that I noticed, so it must be a glitch)
Read the reviews and tried it out. It's about what you expect, you know, just golfing in the desert.
I’ve had the game for almost a year (maybe 10 months) and I finally made it to level 10,000. Then it ended. Didn’t have a “Congratulations!” message it anything. Just a giant lake where your ball will never return from.
This was what I used to multitask and hold my ADD at bay during boring meetings / events. Totally worth it. Wish the levels lasted longer so now I have to go find a new time waster app.
So a month or two ago before I purchased, I read a review about a hole at 2800 that the reviewer couldn't get past because it's a hole covered by a plateau next to a body of water.
I was worried about it and also thought I'd never make it that far. Well, I just ran into that hole. It's hole number 2866 and it's a doozy. However, there's a trick: you can't land it directly into the hole. There's actually a land mass to the right, just off the screen. I found it by accident. By sheer luck, on my second try, it bounced off of that land into the hole. As a tip, you can't bounce it off the side, you either have to hit it from the top or on the corner (which is what I think I did).
Anyway, I plan to keep going until I get sick of it. Maybe I'll come update my review after I hit another significant landmark.
A beautiful rebuke to the state of the art
There are no achievements. The game doesn’t care if you get a hole in one or take 100 strokes for a hole. There is no tutorial, and no need for one. The holes have not been designed for a single solution, or even multiple solutions. The holes do not get harder. They do not introduce new hazards. You cannot acquire new skills, gears, collectibles, or power-ups. There is no story. There is no end.
It is a toy for you to play with, a physical thing that is not trying to reward or punish or incentivize or otherwise engineer you. Just play with it. Enjoy the little sand splash and the click of hitting the ball. Of course you might feel happy when the ball goes in the hole, but that’s up to you and not the game.
Have fun and enjoy being left in peace. I can’t be harassed by other games after this.
- Captain Games Inc.
- 2.2 MB
Requires iOS 9.0 or later. Compatible with iPhone, iPad, and iPod touch.
English, Simplified Chinese
- Age Rating
- Rated 4+
- © 2017 Justin Smith
Challenge friends and check leaderboards and achievements.
With Family Sharing set up, up to six family members can use this app.