Digital Compass is a choose-your-own adventure, interactive game for iPad and iPhone. Developed for 6th to 9th graders and available in English and Spanish languages, Digital Compass lets students step into the shoes of one of eight characters to experience the twists and turns of daily digital life.
Invite students to explore digital dilemmas, make good (and not-so-good) decisions, and try out possible solutions through stories and mini-games – all without risking their real-world reputations. Discover how Common Sense Education’s award-winning digital literacy and citizenship curriculum seamlessly integrates into blended-learning environments.
Digital Compass is developmentally appropriate for middle school students with opportunities to the do the following: explore, experiment, make decisions (deductive reasoning), rationalize (abstract thinking), take risks, judge conventions (conventional reasoning), assert individuality, express themselves, form relationships (non-platonic), and interact with peers. It provides a safe place, a walled garden experience, to explore decisions and their outcomes.
Complimentary use of Digital Compass has been provided by AT&T.
- Eight topical modules/eight corresponding mini games/printable extension materials, all tied to curriculum categories:
Creative Credit & Copyright
Digital Footprint & Reputation
Self-image & Identity
Relationships & Communication.
- Each module has nine endings, 32 paths, and 51 unique combinations based on decision points.
- Quantitative emailable assessment consists of an individual’s scorecard and records:
-Percentage score of story paths completed
-FIRST percentage score of mini-gameplay (pre-assessment)
-Percentage score of HIGHEST mini-gameplay
- Each mini-game features randomized content to encourage repeated play.
Now with closed captions and dialog muting.
Ratings and Reviews
THIS APP IS NOT TRASH
This app is actually really fun! My sister and I love playing it!
The story line is entertaining and the characters are great! However, I would like some more stories and maybe more characters.
Targets wrong age group
The way this app is set up it would only appeal to younger children of maybe 5-9 years old. But the topics are not relevant to them. The topics are geared towards middle school students, but they will be bored to tears at the childish way the game treats them. Change the story lines and you might have a nice program.
I don't know how to rate this game. Because we play it at school a lot. And, the internet and connection is really bad, so most of the time, we can’t even get on it. So i rate it a four
With Family Sharing set up, up to six family members can use this app.