Dissembler is a subtle puzzle game about unraveling playful, abstract artworks one color at a time.
Winner of the Excellence in Design award at Freeplay 2018.
“If you’re a puzzle fan, I can’t stress it enough — you need to play this game.” — AppUnwrapper
“Dissembler is one of those puzzle games that just feels good to play around with, but it backs that simple joy with a solid spate of puzzles and gameplay modes.” — Shaun Musgrave, Touch Arcade
About the game:
Flip pairs of tiles to make matching color groups vanish, but that's where the resemblance to a standard match-three ends. In Dissembler no tiles will drop in to replace the ones you’ve matched: your task is to remove all tiles and leave behind a clean slate. The experience starts simply, leading you gently from basic principles to more complex puzzles, but before long it will require careful planning and lateral thinking.
■ Beautifully-presented minimalist puzzle game with chilled original soundtrack
■ Every one of the 171 puzzles is a hand-made work of art with no randomness
■ Experiment freely – undo any number of moves at any time without any penalty
■ Buy once and enjoy forever – no in-app purchases!
■ Free daily puzzles, plus step-by-step solutions revealed the next day
■ Infinite mode offers an endless play mode with Game Center leaderboard
■ Color-blind mode makes Dissembler accessible to more players
Fix a display bug on some iPhones.
Ratings and Reviews
How is this game so satisfying? I thought I fell out of the puzzle genre because all the puzzles I was playing were either frustrating or boring. Frustrating because of limited moves, boring because the game mechanics became boring. This game is neither. It’s also a solid game with the three essential modes: handcrafted levels (120 of them!), daily mode, and endless. So if you are like me and enjoy the core gameplay, it will keep you going for a long time.
I wish there was another mode in which the puzzles are randomly generated. Technically that’s already in daily, but I’m limited to six a day in daily mode. That’s not enough to deter from the game.
One of the best parts is that the music is ambient, so it doesn’t grate on my nerves.
Yeah, this is a good game.
The title says it all. Dissembler is a puzzler built on a simple premise, but the levels will challenge you quite a bit at times. There's a nice feeling of satisfaction when you figure that last move that sends the board cascading towards completion, and an even nicer glimmer of accomplishment when the board washes away into the next challenge.
This is a lovely puzzler worth every cent. Top-notch developing here.
If I could beg the developer for two things: an option to have haptic feedback for the "click" when the player chooses to turn off sound effects would be a god-send (or just have an extra option to turn haptic feedback on/off regardless of the sound options). The default "click" sound is atrocious and absolutely grating to listen to. Also a challenge mode with a limited number of "clicks", and then the board resets completely if not completed with N moves.
Still, a five star game no matter what 👌🏻
Wonderful game and no ads!
Dissembler is fun and inventive and challenging. No hints but there are so many playing options you never run out of things to do even when you are temporarily stuck on a level. No ads is a huge bonus! Dissembler is great at training us through the levels and how to do the new challenges as we advance. I look forward to see what Ian MacLarty creates next (although this game will keep me going possibly forever).
- Ian MacLarty
- 30.8 MB
- Requires iOS 11.0 or later. Compatible with iPhone, iPad, and iPod touch.
- English, Dutch, French, German, Greek, Italian, Japanese, Korean, Portuguese, Russian, Simplified Chinese, Spanish, Traditional Chinese
- Age Rating
- Rated 4+
- © 2017-2018 Ian MacLarty
Challenge friends and check leaderboards and achievements.
With Family Sharing set up, up to six family members can use this app.