“Hands down the best classic-style RPG in years” - 9/10, Eurogamer
“An incredible title that provides many hours of entertainment” - 9/10, Game Informer
“Outstanding tactical combat and engaging quests make Divinity: Original Sin one of the most rewarding RPGs in years.” - 9/10, IGN
Gather your party and get ready for a new, back-to-the-roots RPG adventure! Discuss your decisions with companions; fight foes in turn-based combat; explore an open world and interact with everything and everyone you see. Join up with a friend to play online in co-op and make your own adventures with the powerful RPG toolkit.
In Divinity:Original Sin you take on the role of a young Source Hunter: your job is to rid the world of those who use the foulest of magics. When you embark on what should have been a routine murder investigation, you suddenly find yourself in the middle of a plot that will rattle the very fabric of time.
Divinity: Original Sin is a game that gives you a lot of freedom and plenty of gameplay mechanics to use or abuse. The game's epic story may drive you toward your ultimate end-goal, but how you get there is entirely up to you.
Or up to you and a friend, because Divinity: Original Sin can be played completely cooperatively, and features both online and local drop-in/drop-out multiplayer. Great adventures become even greater when shared with a trusted comrade-in-arms!
* Become part of a reactive, living and vast open world. Explore many different environments, fight all kinds of fantastical creatures and discover tons of desirable items.
* Experience gripping party- and turn-based combat. Manipulate the environment and use skill & spell combos to overcome your many foes: Use magic to make it rain on your enemies, then cast a lightning spell to fry them to a crisp. Experiment with different skill combinations to ruin the day for enemies and townspeople alike.
* Play with a friend in co-op multiplayer. Make decisions together (or disagree entirely), as your interactions and relationship with your partner influence the game.
* Unravel a deep and epic story, set in the early days of the Divinity universe. No prior experience with other Divinity games is necessary, however. The game takes place well before its predecessors, Divine Divinity and Divinity II: The Dragon Knight Saga, but will still feel familiar to fans.
* Classless character creation lets you design the character of your choice. Endless item interaction and combinations take exploration and experimentation to another level of freedom.
To access the Divinity: Original Sin manual, press the 'Command' button and select 'Help,' then 'Application Help'.
Multiplayer compatibility with other services
Ratings and Reviews
I’m only writing this because there’s no way to submit feedback directly to someone who will read it on their website. There are a couple glaring omissions from the navigation/UI features that should be addressed definitely by subsequent games and it would be worth to update in this game:
The map zoom level is always reset when you go back to the map screen. Really, really dumb.
I can’t zoom out enough in the world. Some buildings are just really big, and they are actually sized to scale since there is no transition between the outside world and entering a building. Do whatever you need to support a ‘really zoomed out’ mode, i.e. a much-reduced polygon count for everything, reduced textures etc.
Last, and related to the zooming problem above, is there’s no way to order the troop to a far location without scrolling there in the world. What we need is a way to change the world viewport by clicking on the map, the view should jump to that location. This is what every other overhead RPG has done.
I just changed the rating to 3 stars after playing for awhile (starting the second area), because the game has major problems with difficulty management. There are no random encounters, so it’s impossible to do ‘leveling'. This should ALWAYS be an option. And the equipment system places WAY too much emphasis on constantly finding upgrades, which is not easy. Cmon, damage at level 1 starts at 10-20, but by level 4 or 5 (I think) your leads need to dish at least 100.
Nostalgia Bomb. No Other Intrinsic Worth.
This game tries to be too many things and fails at every possible turn.
This game is another in a series of games released via Kickstarter. This is far from being a bad thing outright, however it should tell the careful reader that the primary value of this game is in its nostalgic quality. Aside from that there is no real reason to play this game.
There is a LOT of story - literally everyone, even enemies, have stories that are long, dry, and pointless - with almost no direction for where to go or what to do. You will die to dumb encounters that are above your head. A LOT. Your characters are made from foil and hope, everything else, even DOORS, have hundreds of hitpoints and laugh off your attacks. Controls for camera rotation are arcane so enjoy your one perspective on a clearly 3-D environment. The journal is more or less useless.
There is also no clear guide for how to properly level your character, no clear guide for the crafting system, no clear guide for weapons, armor, spells, or anything else that might be important. I get it, modern games hold your hand a bit much, but if I wanted so little infomration I would install Dark Souls and at least have better controls, graphics, environment, and storyline.
Excellent Old School Game
This game is much better than one poster who called it a “Nostalgia Bomb” gave it credit for. It doesn’t play like a modern too-easy content-lite RPG, but that’s what makes it great!
If you like a game that actually has a story (read: tons of voice overs, but you’ll also do a lot of reading to get best value out of the story line) and that requires you to think a little, this is a real winner.
Depending on your Mac, you may want to turn down the screen resolution and/or shadow quality a little. On my 27” late 2009 iMac turning down shadow quality to medium made a huge difference.
It’s not an especially hard game, but you will certainly die if you don’t think about what you’re doing or if you roam off into too high of a level for your characters.
In some ways the game reminds me a bit of the old Ultima series games, but with much nicer graphics and sound, which is exactly what I was hoping for. :-)
To sum it up, $40 well spent. Now back to the game….
- Larian Studios Games Ltd.
- 16.7 GB
- English, French, German, Polish, Russian
- Age Rating
- Rated 12+ for the following:
- Infrequent/Mild Realistic Violence
- Infrequent/Mild Mature/Suggestive Themes
- Infrequent/Mild Horror/Fear Themes
- Frequent/Intense Cartoon or Fantasy Violence
- Infrequent/Mild Alcohol, Tobacco, or Drug Use or References
- Infrequent/Mild Simulated Gambling
- Infrequent/Mild Profanity or Crude Humor
- Infrequent/Mild Sexual Content and Nudity
- © Larian Studios Games Ltd.
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