Don't Starve: Shipwrecked
By Klei Entertainment
This app is only available on the App Store for iOS devices.
Klei Entertainment has partnered with our friends at CAPY, creators of Superbrothers: Sword and Sworcery, Super Time Force and Below; to bring fans of Don’t Starve the latest single-player expansion: Don’t Starve: Shipwrecked!
In Don't Starve: Shipwrecked, Wilson finds himself stranded in a tropical archipelago. He must learn to survive all over again in this new environment filled with new biomes, seasons, and creatures.
Don’t let the tropical breeze lull you into a false sense of security - the world might be different, but it is still equal parts unforgiving and uncompromising. You will quickly find these islands are full to the brim with things that want to kill you.
Navigate the Open Ocean: Craft a boat and set sail for adventure!
Explore an Entirely New World: The entire world is different. Explore new biomes filled with new resources. Scavenge for new sources of food. Run for your life from a host of new creatures.
Brave New Seasons: A set of tropically inspired seasons will try their hardest to kill you.
Craft New Recipes: Build an array of new gadgets to help yourself survive these harsh islands.
What's New in Version 1.5
- Further memory consumption optimizations
- Improved Crashlytics logs
A bit worse than a typical survival game
To be honest, I have a hard time getting in to the Don't Starve series because there is no story, objective, and the game is generic in its design. After playing many survival games, I noticed that this game uses the same formula as the thousands of survival games that came out in recent memory. Just like every other survival game out there, you collect wood and stone to make tools and gather one ore; gold to get science kits. These science kits are basically a crafting table where you can create more tools and armor. I have seen thousands of games with the same sense of progression as this game. This game in particular irks me because:
1. When you go to generate a world, it takes a very long time to generate even a small (default) world. It takes over 15 minutes to generate it which is long time considering that it regenerates the map every time you die.
2. There are hardly any customization options in this game, unlike its predecessor. In the original Don't Starve game, you could build a farm, a house, and explore caverns with wicked flora and fauna within. In this game, it is just the boring open sea where there is hardly anything to create or explore.
3. Just like the original Don't Starve, the controls are finicky.
Fun but always room for improvement
Really fun game! Wish you had an actual "sandbox" mode so that you can't die(a casual mode). clothing that you can wear with the packs, it's so annoying that I have to choose between wearing a jacket or my backpack. Also more types of houses for your player to build to live in that doesn't just have a handful of uses before it's destroyed, like different cabins made from all types of material, maybe a stone house that volcanoes or fire can't destroy, or one that you can constantly upgrade to make stronger or last longer. Maybe a story line with the game so we know what the goal is besides the goal to survive, maybe village people/animals that we can do quests for in order to get gears, gem stones, or other rarities. I love the game now but like I said, there's always room for improvements!
The annoying packing baggins is always in the way when i want to fight.. the character puts packing baggins over the enemys and goes automatically and attack packing baggins. why would we want to attack packing baggings over the enemys? i have to leave packing baggins like a mile away when i want to fight even a spider because packing baggins is the first thing my character attacks. this doesn't happen with chester unless you long press and select attack, make the enemies priority. also, when using the hammer destroying things like crates or pigheads is automatic in DS why do i have to long press on everything i want to destroy? is annoying on my little screen i play on my iphone. other than that the game is gorgeous. i'm losing sleep playing it, good job!
- Category: Games
- Updated: Mar 04, 2017
- Version: 1.5
- Size: 634 MB
- Language: English
- Seller: Klei Entertainment Inc.
- ©Don't Starve ©Klei Entertainment Inc. 2013
Compatibility: Requires iOS 8.0 or later. Compatible with iPhone 5s, iPhone 6, iPhone 6 Plus, iPhone 6s, iPhone 6s Plus, iPhone SE, iPhone 7, iPhone 7 Plus, iPad Air, iPad Air Wi-Fi + Cellular, iPad mini 2, iPad mini 2 Wi-Fi + Cellular, iPad Air 2, iPad Air 2 Wi-Fi + Cellular, iPad mini 3, iPad mini 3 Wi-Fi + Cellular, iPad mini 4, iPad mini 4 Wi-Fi + Cellular, 12.9-inch iPad Pro, 12.9-inch iPad Pro Wi-Fi + Cellular, 9.7-inch iPad Pro, 9.7-inch iPad Pro Wi-Fi + Cellular, iPad (5th generation), iPad Wi-Fi + Cellular (5th generation), 12.9-inch iPad Pro (2nd generation), 12.9-inch iPad Pro Wi‑Fi + Cellular (2nd generation), 10.5-inch iPad Pro, 10.5-inch iPad Pro Wi‑Fi + Cellular, and iPod touch (6th generation).