Survive in the demolished district after the nuclear bombings. Face mutants born of the nuclear radiation, while dealing with what humans are left in the struggle for the hope to end your living nightmare. Decide who you'll trust and overcome the challenges that await you.
"Doomsday on Demand" is an interactive novel by Norbert Mohos. Your choices control the story. It’s entirely text-based–102,000 words, without graphics or sound effects–and fueled by the vast, unstoppable power of your imagination.
• Enjoy a 102,000-word novel filled with action, drama, and tough decisions.
• Face deadly enemies, varying from humans to mutants.
• Learn to overcome and adapt to the danger that lurks around every corner.
• Decide who you'll trust. Build and strengthen friendships or make enemies.
• Choose your personality. Let your conscience guide you to goodness or turn evil and look out for only yourself.
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Ratings and Reviews
The waiting between chapters is kinda annoying but easily fixed with an in-app purchase, and the game is well worth it! You get game-changing choices early on, which is great because it really adds to the replay value. You can tell the writer tries very hard to take your wounds into consideration, even if that fails sometimes (I mean, I pretty much lost my arm and was only mildly inconvenienced by it, even if i got a reminder about it every night).
There were only two things I didn't like: first of all, the apocalypse was obviously not thought about - "Don't ask me how, but those bombs were different" might be in character but it was really unsatisfying as the only explanation we got about how the city became like that. I hoped I'd get a better explanation from the scientists, but even getting the Lizzie ending I had no interaction with them - although I'll later try to save the other guy and see if that changes Lizzie's ending, but I doubt it will.
The second thing I didn't like is something all games by Choice of Games have in common: their GameCenter features weren't updated to work with iOS 10, meaning I can't actually see the achievements I won (or which are left). I hope that gets changed soon!
There are a lot of issues with it but it is very interesting and immersive. My biggest complaint is the language is extreme considering the scenarios it’s used in and that the rating doesn’t even mention it, and I do realize this isn’t an issue for most people. The biggest issue with gameplay is the choices are usually VERY limited ex: your slave master boss orders you to execute his second in command in the middle of the following night or he will kill you or your friends. At that point your character is a damaged twelve year old so unless your playing an evil path you should have an option to improvise a solution like killing the slaver boss instead. Another example of that is two of your scavenger allies begin to fight each other both having reasonable goals, but you have to kill one of them and can’t just incapacitate the hostile one. But other then like probably ten choices in the whole game you don’t seem to impact the story.
It's okay at best.
If you can get past the terrible grammar (seriously, out of the thousands of words in this story, 75% of it is grammatically incorrect, or repetitive), and the strange imagery that may stem from said grammar, it's an okay story. On top of the grammar issue, it starts to show some other problems later in the game. Like ripping off TellTales Walking Dead game. All the way down to having one of the final choices in the game to be an EXACT copy of a choice in Season 2(?). But it's probably the only half-decent post-"nuclear" apocalypse choose your own adventure game you'll find. For free that is.
- Hosted Games LLC
- 28.4 MB
Requires iOS 7.0 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- Rated 12+ for the following:
- Infrequent/Mild Mature/Suggestive Themes
- Frequent/Intense Cartoon or Fantasy Violence
- Infrequent/Mild Horror/Fear Themes
- © 2016 Norbert Mohos
- In-App Purchases
- Remove Advertising $2.99
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