Escape from the Pyramid
By Tama Games
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Carved hieroglyphs come to live! Escape from the Pyramid is a unique platformer developed with stunning visuals set in ancient Egypt.
Mixing elements from free running, puzzle and platforms games, Escape is a challenging experience that will test your reflexes (and your patience!) as your try to find your way through labyrinthine and deadly maps. Simple mechanics but cleverly designed levels will make sure you stand on your toes whilst you navigate through 45 astonishing levels.
Avoid deadly spikes, poisonous snakes, spiders and scorpions! Collect gems and golden beetles! Find hidden Canopic jars to summon the help of the gods! And above all… try reaching the exit alive!
And remember.. you will die. Plenty!
- Unique design, modeled after ancient Egyptian hieroglyphs
- Challenging gameplay, with cleverly designed puzzles and labyrinths
- 3 distinct pyramids, each with a unique final boss
- A total of 45 levels, each more challenging than the last
- A plethora of enemies and traps: snakes, scorpions, spikes, saws, spiders, hidden
spears, lava, and many more
- Golden beetles for special achievements on every level: find hidden treasures, find
all gems, complete a speed run.
- Game Center Achievements
What's New in Version 1.11
Minor fixes & adjustments
Brilliant artists at Tama Games. Simply Brilliant!
Spikes, Lava pits, traps, all set in an Egyptian pyramid? I’m in. I’ve been following this developing app for 5 months, through App Advice and Touch Arcade. At first I didn’t think it was going to appear but, I figured they were just focusing on the details- and they did! It reminds me of the original Prince of Persia (1992) but will a cool, hip, casual feel. Also, any time you can die within seconds on any level is addicting and taps into your 'fight or flight' part of your brain. Atmosphere and music is a 10. Game play a 10 I read the other review and simply changed the controls down to the right corner and Wow. Top Knotch Game. Perfect!
Adorable music, well polished artwork- but unfortunately the gameplay is just uninspired. The control to reverse is very misplaced as well- poor execution on a completely overdone concept.
The three stars are there only because of the really well done art (its absolutely beautiful) and music- otherwise it would be 1.
Precise, Artistic Game
When I loaded this up, I was transported back to the days when I played the Egypt series. Perhaps not in terms of gameplay, but it was enough for me. There isn't much media outside of a museum's that doesn't give pharaonic Egypt a comical or cartoonish bent, so on a simply aesthetic basis this game proves doubly refreshing.
The gameplay is heavily emphasized- as this is a game, after all. Simply scanning this page will tell you just about everything you need to know.
What isn't mentioned, however, is the requirement for precision. Most of this is emphasized by the running timer, but there are plenty of other situations. You might need a running start to jump over spikes, but sometimes you need to take it slow to stick a landing.
What situation or position would optimize one's use of a power? Is it really worth getting every last item? Being a perfectionist, seconds-long levels took me goodly portions of a hour just to get it right.
You don't particularly need to play the way I do, redoing things until it runs like...well. This game won't punish you for not being perfect- unless there are projectile traps involved.
it would be best to ignore the quibbling reviews on this platformer. To me, preceding is nothing more than petty griping.
There are gameplay videos online that show what kind of game Pyramid is, what it emphasizes, and if it will pass muster with one's personal tastes. For some, searching the web is too much expended energy when deciding whether to buy or not, so it might be in the publisher/developer's best interest to update this page with a promotional gameplay movie. Might save this game's ratings, at any rate.
I, myself, enjoy it. It's good- wonderful, even- but it feels like tweaks need to be made. I'm glad I put down money for this, in any regard.
Now- back to more Egyptian parkour!