Exiled Kingdoms is a single player Action-RPG that allows you to roam freely through a unique world. It is an isometric game, inspired by some of the best role-playing games from the past decades; it brings back the old spirit of the classics in many ways: a challenging environment, choices with consequences, and a solid game system, with different paths to develop your character.
Explore the world: no one will point you to the best hidden secrets. Talk to hundreds of different characters, each with unique dialogues, and solve dozens of quests. Customize your character with dozens of skills and hundreds of different items. Overcome all kind of monsters and antagonists, choosing carefully the weapons or powers for each encounter. And return to the classical dungeon crawl, with traps and secret doors, and death awaiting the unwary adventurer behind every corner.
Forums and more information: http://www.exiledkingdoms.com
Free version: allows to play as a Warrior or a Rogue. It includes 30 areas, 29 completable quests and many hours of gameplay, with a level cap adequate to the areas available.
Full version: requires a single in-app purchase, which unlocks everything, forever. No other activations are needed. Includes 135 areas, 90 quests (plus 200+ generated quests), hundreds of dialogues, counting over 130,000 words; approximately 120+ hours of gameplay, and more content gets added all the time. Additionally, the full version unlocks the Iron-Man mode (permadeath) and makes the Cleric and Mage classes available.
There are NO further micro-transactions. No pay-to-win, no "energy", no ads. Just a game, like they used to be.
STORY INTRODUCTION: A DARK TALE, AND A BRAVE NEW WORLD
A century ago, the Andorian Empire was destroyed by a magical cataclysm that brought The Horrors into our world; humanity was nearly annihilated. Many thousands managed to escape sailing away to the Imperial Colony of Varannar: a savage island, dangerous and unexplored. Mistrust and blame made impossible to elect a new Emperor, and the four Exiled Kingdoms were proclaimed.
Nowadays, the ragtag kingdoms still struggle to survive in a harsh land, often waging war on each other. Empire and the Horrors are, for many, just old legends and fairytales. You are a novice adventurer, rarely paying attention to such old stories; you're more concerned with your latest misadventures and lack of gold.
But for once, luck seems to be on your side. You received a letter from New Garand, stating that you are the sole beneficiary of a big inheritance. You don’t remember any relatives in the capital of the Kingdom of Varsilia, but certainly that won’t stop you from an opportunity like this! The road to New Garand will reveal many surprises, and will teach you that fairytales and legends can become, in fact, very real.
-Polish localization complete, german and turkish improved. Thanks, translation team!
-Achievements "Why the rush" and "Hardcore" will now be unlocked correctly with certain game ending.
-Beheaded Ones will stop respawning when the Executioner dies. (only if you kill the executioner after this update).
-Call of Blood quest: in rare cases, after the final battle certain cage wouldn't open. Added a second check to open it when approached.
-Hirge's Retribution skill should now work correctly.
-Updated internal libraries for future compatibility and improved stability.
Ratings and Reviews
Awesome game ... until the end
I very much enjoyed this game and look forward to it being further developed. Great story line and large world and varied quests. The gameplay builds up to a what seems to be a great finale. Loved the twist in the storyline. The big letdown for me was that after putting many hours in to get to the final scene, it turns out it’s impossible to win even though I had a strong high level character built with the ideal warrior traits and skills. At the end I ended up being immediately destroyed by a monster far beyond my means to fight. Or I had the option to bypass that and just get a message that the world is destroyed and I died. I really don’t get the rationale of the devs for rewarding dedicated players with such a letdown at the end. It’s still a great game but I feel that there should be more options in terms of character trait configuration to finish the final quest. My other suggestion is for casual players make health recovery faster and all more health to be recovered. People choose casual because they don’t want to spend half their playing time sitting there waiting for health to regenerate.
A tragically flawed masterpiece
TL;DR Play on casual unless you want massive pain... You have been warned.
This was one of my favorite games of all time. The world is detailed and beautiful, the writing is clever, there are interesting decisions everywhere, and combat is thrilling. I persevered through countless challenges (normal difficulty) all the way to the final dungeon. But then there was a massive, completely unfair difficulty spike, especially because I was a rogue and my companion was taken away, so no more backstabbing. Maybe there’s some combination of items that would make things easier, but what if I sold those items permanently? Or maybe hours of grinding would help. Difficulty is fine, but not hours of brutal punishment, especially when the rest of the game (all quests completed) left me completely unprepared. I’d rather just watch a video of the ending at this point. I’d still recommend this game based on the weeks of entertainment it provided, which I can’t say for most games with unfair difficulty spikes...
Fantastic, but very difficult
I absolutely adore this game!!! The art is nostalgic of Baldur’s Gate, and a few other games of the same sort. The game is also pretty tough. One second you’ll be fighting a lvl 3 wolf, the next you have a lvl 6-8 white wolf on your tail with a couple Grey Wolves on his heels. Of course, this is mot something that happens from the start. You can easily get overwhelmed with enemies, so you have got to pay close attention to your health, and if you’re a mage, your mana. Probably my only complain, though, is that your Fireball spell damages you just as harshly as it does your enemies. As a mage, having enemies constantly in your face is a very dangerous thing. There are many times I have killed myself because I get surrounded by 4-5 enemies, and popped off a Fireball. Honestly, if Mage Shield could decrease the damage of AoE spells to your character greatly, that would make it just a little more tolerable.
- 4 Dimension Games S.L.
- 233.1 MB
Requires iOS 8.1 or later. Compatible with iPhone 5s, iPhone 6, iPhone 6 Plus, iPhone 6S, iPhone 6S Plus, iPhone SE, iPhone 7, iPhone 7 Plus, iPhone 8, iPhone 8 Plus, iPhone X, iPhone XS, iPhone XS Max, iPhone XR, iPad Air, iPad Air Wi-Fi + Cellular, iPad mini 2, iPad mini 2 Wi-Fi + Cellular, iPad Air 2, iPad Air 2 Wi-Fi + Cellular, iPad mini 3, iPad mini 3 Wi-Fi + Cellular, iPad mini 4, iPad mini 4 Wi-Fi + Cellular, 12.9-inch iPad Pro, 12.9-inch iPad Pro Wi-Fi + Cellular, iPad Pro (9.7‑inch), iPad Pro (9.7-inch) Wi‑Fi + Cellular, iPad (5th generation), iPad (5th generation) Wi‑Fi + Cellular, iPad Pro (12.9‑inch) (2nd generation), iPad Pro (12.9‑inch) (2nd generation) Wi‑Fi + Cellular, iPad Pro (10.5‑inch), iPad Pro (10.5-inch) Wi‑Fi + Cellular, iPad (6th generation), iPad Wi-Fi + Cellular (6th generation), iPad Pro (11-inch), iPad Pro (11-inch) Wi-Fi + Cellular, iPad Pro (12.9-inch), iPad Pro (12.9-inch) Wi‑Fi + Cellular, iPad mini (5th generation), iPad mini (5th generation) Wi-Fi + Cellular, iPad Air (3rd generation), iPad Air (3rd generation) Wi-Fi + Cellular,and iPod touch (6th generation).
- Age Rating
- Rated 12+ for the following:
- Infrequent/Mild Mature/Suggestive Themes
- Infrequent/Mild Profanity or Crude Humor
- Infrequent/Mild Cartoon or Fantasy Violence
- Infrequent/Mild Sexual Content and Nudity
- Infrequent/Mild Horror/Fear Themes
- © 2015 4 Dimension Games S.L.
- In-App Purchases
- Full License $3.99
- EK Donation III $4.99
- EK Donation I $0.99
With Family Sharing set up, up to six family members can use this app.